Devblog 301 LAN

Offline 94.139.255.199:28015 checked 12d ago

pve
0/ 20
players now
0% full
0
7-day average
peak –
#16,363
rank
top 71%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 78 on average
27 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 73 on average
42 / 200
Abyss|US|PVE|NOOB FRIENDLY|NO KILL NO RAID
NA · groups of 8+ · monthly · 64 on average
37 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 33 on average
35 / 200
Stillwater Shores PVE | PVP
NA · groups of 30+ · monthly · 28 on average
12 / 100
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 27 on average
13 / 150

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Devblog 301 LAN?

Not enough of Devblog 301 LAN's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 14 days 21 hours ago.

Players

How busy is Devblog 301 LAN?

Devblog 301 LAN is offline right now; it was last seen 12 days 16 hours ago.

How does Devblog 301 LAN rank against other Rust servers?

Devblog 301 LAN is #16,363 on player hours over the last seven days, in the top 71% of all ranked servers.

Rules and map

What are the rules and settings on Devblog 301 LAN?

Devblog 301 LAN gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is off.

Which map does Devblog 301 LAN run?

Devblog 301 LAN runs a procedural map, generated by the game.

Tags and lists

What do the server tags on Devblog 301 LAN mean?

Devblog 301 LAN publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp20 (Max players): 20 slots; ts8 (Group limit): At most 8 per team, the game default; v2602 (Protocol): Game protocol 2602: your game has to be on the same version to join; cs132924 (Build): Game build 132924; ptrak (Networking): RakNet, the game's standard network layer; $reu1 (Region code): The server's region code, eu1; ^p (PvE): Players don't fight each other; the danger is the world. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Devblog 301 LAN?

Devblog 301 LAN fits these Zongarust lists: Best Rust community servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

The server

Where is Devblog 301 LAN located?

Devblog 301 LAN publishes no region, and its region code is eu1. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 94.139.255.199:28015.

Is Devblog 301 LAN online, and how reliable is it?

Devblog 301 LAN is offline right now, last seen 12 days 16 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 24 September 2026.

Which version of Rust does Devblog 301 LAN run?

Devblog 301 LAN runs Rust network protocol 2602 and build 132924 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Devblog 301 LAN?

Start Rust, press F1 to open the console and enter client.connect 94.139.255.199:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$reu1,v2602,^p,gmrust,cs132924,ts8

Game

gmrust
Game mode Standard Rust survival.
mp20
Max players 20 slots.
ts8
Group limit At most 8 per team, the game default.
v2602
Protocol Game protocol 2602: your game has to be on the same version to join.
cs132924
Build Game build 132924.
ptrak
Networking RakNet, the game's standard network layer.
$reu1
Region code The server's region code, eu1.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.