Rust Devblog Server

Offline 94.229.18.211:28015 checked 10d ago

moddedcarbon
0/ 10
players now
0% full
0
7-day average
peak –
#16,968
rank
top 71%
15d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Survivors.gg | 2 x Vanilla | Monthly
groups of 30+ · monthly · 198 on average
50 / 200
666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10
EU · groups of 16+ · monthly · 173 on average
47 / 750
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10
EU · groups of 16+ · monthly · 156 on average
115 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10
EU · groups of 16+ · monthly · 134 on average
50 / 700
ShockRust | Blue | NoLimit
no group limit · 129 on average
79 / 300
777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10
EU · groups of 16+ · monthly · 129 on average
54 / 550

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Rust Devblog Server?

Not enough of Rust Devblog Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 15 days 14 hours ago.

Players

How busy is Rust Devblog Server?

Rust Devblog Server is offline right now; it was last seen 10 days 14 hours ago.

How does Rust Devblog Server rank against other Rust servers?

Rust Devblog Server is #16,968 on player hours over the last seven days, in the top 71% of all ranked servers.

Rules and map

What are the rules and settings on Rust Devblog Server?

Rust Devblog Server gives no gather rate in its name. It publishes no group limit. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is off.

Which map does Rust Devblog Server run?

Rust Devblog Server runs a procedural map, generated by the game.

Tags and lists

What do the server tags on Rust Devblog Server mean?

Rust Devblog Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; v2362 (Protocol): Game protocol 2362: your game has to be on the same version to join; ptrak (Networking): RakNet, the game's standard network layer; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; hil2cpp (Custom tag): Not a standard Rust tag: the owner or a plugin set it; stok (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Rust Devblog Server?

Rust Devblog Server fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

The server

Where is Rust Devblog Server located?

Rust Devblog Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 94.229.18.211:28015.

Is Rust Devblog Server online, and how reliable is it?

Rust Devblog Server is offline right now, last seen 10 days 14 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 27 September 2026.

Which version of Rust does Rust Devblog Server run?

Rust Devblog Server runs Rust network protocol 2362 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Rust Devblog Server?

Start Rust, press F1 to open the console and enter client.connect 94.229.18.211:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
v2362
Protocol Game protocol 2362: your game has to be on the same version to join.
ptrak
Networking RakNet, the game's standard network layer.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Other

hil2cpp
Custom tag Not a standard Rust tag: the owner or a plugin set it.
stok
Custom tag Not a standard Rust tag: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.