Rust Devblog Server

Offline 94.229.24.50:28015 checked 26d ago

0/ 10
players now
0% full
0
7-day average
peak –
#14,536
rank
top 67%
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW7d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 559 on average
239 / 250
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 528 on average
276 / 350
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 510 on average
328 / 300
Rustoria.co - EU Long
EU · groups of 14+ · monthly · 438 on average
157 / 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 426 on average
199 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 385 on average
160 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Rust Devblog Server?

Not enough of Rust Devblog Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 46 days 7 hours ago.

Players

How busy is Rust Devblog Server?

Rust Devblog Server is offline right now; it was last seen 26 days 20 hours ago.

How does Rust Devblog Server rank against other Rust servers?

Rust Devblog Server is #14,536 on player hours over the last seven days, in the top 67% of all ranked servers.

Rules and map

What are the rules and settings on Rust Devblog Server?

Rust Devblog Server gives no gather rate in its name. It publishes no group limit. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is off.

Which map does Rust Devblog Server run?

Rust Devblog Server runs a procedural map, generated by the game.

Tags and lists

What do the server tags on Rust Devblog Server mean?

Rust Devblog Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; v2362 (Protocol): Game protocol 2362: your game has to be on the same version to join; ptrak (Networking): RakNet, the game's standard network layer; ha77b8956 (Custom tag): Not a standard Rust tag: the owner or a plugin set it; stok (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Rust Devblog Server?

Rust Devblog Server fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all.

The server

Where is Rust Devblog Server located?

Rust Devblog Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 94.229.24.50:28015.

Is Rust Devblog Server online, and how reliable is it?

Rust Devblog Server is offline right now, last seen 26 days 20 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 17 October 2026.

Which version of Rust does Rust Devblog Server run?

Rust Devblog Server runs Rust network protocol 2362 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Rust Devblog Server?

Start Rust, press F1 to open the console and enter client.connect 94.229.24.50:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,ha77b8956,stok,gmrust

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
v2362
Protocol Game protocol 2362: your game has to be on the same version to join.
ptrak
Networking RakNet, the game's standard network layer.

Other

ha77b8956
Custom tag Not a standard Rust tag: the owner or a plugin set it.
stok
Custom tag Not a standard Rust tag: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.