RustDev
Offline 94.229.26.182:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW7d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on RustDev?
Not enough of RustDev's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 46 days 7 hours ago.
Players
How busy is RustDev?
RustDev is offline right now; it was last seen 33 days 13 hours ago.
How does RustDev rank against other Rust servers?
RustDev is #15,869 on player hours over the last seven days, in the top 72% of all ranked servers.
Rules and map
What are the rules and settings on RustDev?
RustDev gives no gather rate in its name. It publishes no group limit. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is off.
Which map does RustDev run?
RustDev runs a procedural map, generated by the game.
Tags and lists
What do the server tags on RustDev mean?
RustDev publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; v2362 (Protocol): Game protocol 2362: your game has to be on the same version to join; ptrak (Networking): RakNet, the game's standard network layer; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; hil2cpp (Custom tag): Not a standard Rust tag: the owner or a plugin set it; stok (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include RustDev?
RustDev fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.
The server
Where is RustDev located?
RustDev publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 94.229.26.182:28015.
Is RustDev online, and how reliable is it?
RustDev is offline right now, last seen 33 days 13 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 10 October 2026.
Which version of Rust does RustDev run?
RustDev runs Rust network protocol 2362 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join RustDev?
Start Rust, press F1 to open the console and enter client.connect 94.229.26.182:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.