Devblog 295

Offline 94.233.250.246:28015 checked 4d ago

moddedoxide
0/ 50
players now
0% full
0
7-day average
peak –
#15,612
rank
top 70%
resets
no wipes
6 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Nov8 Nov9 Nov10 Nov11 Nov12 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 8 Nov, 18:09 UTC4d ago – – – 0
Sun 8 Nov, 17:51 UTC4d ago – – – 0
Sun 8 Nov, 15:46 UTC4d ago – – – 0
Sun 8 Nov, 15:31 UTC4d ago – – – 0
Sun 8 Nov, 15:10 UTC4d ago – – – 0
Sat 7 Nov, 20:39 UTC5d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 10.11
EU · groups of 16+ · weekly · 106 on average
74 / 225
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 13.11
EU · groups of 8+ · weekly · 88 on average
21 / 300
Московская Классика для Новичков
EU · groups of 8+ · weekly · 82 on average
21 / 300
CSL | EU Test
EU · groups of 10+ · 6 on average
0 / 64
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
EU · groups of 8+ · monthly · 2 on average
1 / 300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
EU · groups of 8+ · monthly · 2 on average
3 / 300

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Devblog 295?

Devblog 295 makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.

Players

How busy is Devblog 295?

Devblog 295 is offline right now; it was last seen 4 days 10 hours ago. Over the last seven days it averaged 0 players.

How does Devblog 295 rank against other Rust servers?

Devblog 295 is #15,612 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on Devblog 295?

Devblog 295 gives no gather rate in its name. It publishes no group limit. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is off.

Which map does Devblog 295 run?

Devblog 295 runs a procedural map, generated by the game.

Tags and lists

What do the server tags on Devblog 295 mean?

Devblog 295 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; v2580 (Protocol): Game protocol 2580: your game has to be on the same version to join; cs112746 (Build): Game build 112746; ptrak (Networking): RakNet, the game's standard network layer; $rfra (Region code): The server's region code, fra; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Devblog 295?

Devblog 295 fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

The server

Where is Devblog 295 located?

Devblog 295 publishes no region, and its region code is fra. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 94.233.250.246:28015.

Is Devblog 295 online, and how reliable is it?

Devblog 295 is offline right now, last seen 4 days 10 hours ago. Over the last 5 full days it was up 5% of the time, 6 of 120 hours. Zongarust first saw it on 7 November 2026.

Which version of Rust does Devblog 295 run?

Devblog 295 runs Rust network protocol 2580 and build 112746 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Devblog 295?

Start Rust, press F1 to open the console and enter client.connect 94.233.250.246:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2580,gmrust,cs112746,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
v2580
Protocol Game protocol 2580: your game has to be on the same version to join.
cs112746
Build Game build 112746.
ptrak
Networking RakNet, the game's standard network layer.
$rfra
Region code The server's region code, fra.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.