OverRust Classic Solo Duo Trio Quad [Max 4]

Offline 95.213.184.220:28115 checked 1h ago

biweekly wipes vanilla
0/ 100
players now
0% full
0
7-day average
peak –
#15,612
rank
top 70%
14d ago
last wipe
biweekly schedule
6d 5h
next wipe
Thu 19 Nov, 13:10 UTC

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 19 November, 13:10 UTC, in 6d 5h. Every 3 weeks on Thursday at 13:10 UTC · medium confidence

21 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2.5

Coming wipes

6d 5h
Thu 19 Nov, 13:10 UTC
20d 10h
Thu 3 Dec, 19:00 UTC
FW
27d 5h
Thu 10 Dec, 13:10 UTC

The first 48 hours of its last wipes

Thu 29 OctFri 16 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW7d ago – – running –
Thu 29 Oct, 13:10 UTC14d ago 6 – – 0
Fri 16 Oct, 19:41 UTC27d ago 5 halved by day 2 12.7 days 0
Thu 1 Oct, 17:53 UTC FW42d ago – – – 1
Thu 1 Oct, 13:25 UTC42d ago 2 held half 15.3 days 0
Thu 17 Sep, 13:20 UTC56d ago 5 halved by day 3 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 385 on average
160 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 259 on average
88 / 200
Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 257 on average
49 / 200
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 236 on average
34 / 100
Rustoria.co - EU Medium
EU · groups of 12+ · biweekly · 200 on average
21 / 200
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 187 on average
42 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on OverRust Classic Solo Duo Trio Quad [Max 4]?

OverRust Classic Solo Duo Trio Quad [Max 4] wipes every 3 weeks on Thursday at 13:10 UTC. Its next wipe is due on Thursday 19 November at 13:10 UTC. Its current world was made 14 days 18 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on OverRust Classic Solo Duo Trio Quad [Max 4]?

Its recent wipes drew 4 players at their busiest, on average. On the latest wipe the crowd peaked 25 hours after the wipe. In 33% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 2.5.

Players

How busy is OverRust Classic Solo Duo Trio Quad [Max 4]?

OverRust Classic Solo Duo Trio Quad [Max 4] is offline right now; it was last seen 1 hours ago. Over the last seven days it averaged 0 players.

How does OverRust Classic Solo Duo Trio Quad [Max 4] rank against other Rust servers?

OverRust Classic Solo Duo Trio Quad [Max 4] is #15,612 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on OverRust Classic Solo Duo Trio Quad [Max 4]?

OverRust Classic Solo Duo Trio Quad [Max 4] gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does OverRust Classic Solo Duo Trio Quad [Max 4] run?

OverRust Classic Solo Duo Trio Quad [Max 4] runs a procedural map, generated by the game, of size 4,250 with seed 25326609. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on OverRust Classic Solo Duo Trio Quad [Max 4] mean?

OverRust Classic Solo Duo Trio Quad [Max 4] publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2635 (Protocol): Game protocol 2635: your game has to be on the same version to join; cs168909 (Build): Game build 168909; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include OverRust Classic Solo Duo Trio Quad [Max 4]?

OverRust Classic Solo Duo Trio Quad [Max 4] fits these Zongarust lists: Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.

The server

Where is OverRust Classic Solo Duo Trio Quad [Max 4] located?

OverRust Classic Solo Duo Trio Quad [Max 4] publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 95.213.184.220:28115.

Is OverRust Classic Solo Duo Trio Quad [Max 4] online, and how reliable is it?

OverRust Classic Solo Duo Trio Quad [Max 4] is offline right now, last seen 1 hours ago. It last restarted about 12 days 6 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does OverRust Classic Solo Duo Trio Quad [Max 4] run smoothly?

Over the last 48 hours it ran at 93 server fps on average, never below 84. It carried up to 107,363 entities: buildings, deployables and everything else in the world. It used up to 5,732 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does OverRust Classic Solo Duo Trio Quad [Max 4] run?

OverRust Classic Solo Duo Trio Quad [Max 4] runs Rust network protocol 2635 and build 168909 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join OverRust Classic Solo Duo Trio Quad [Max 4]?

Start Rust, press F1 to open the console and enter client.connect 95.213.184.220:28115. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2635
Protocol Game protocol 2635: your game has to be on the same version to join.
cs168909
Build Game build 168909.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.