RMS Test Server
Online EU 95.216.61.213:60427 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 1 October, 18:00 UTC, in 1d 3h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on RMS Test Server?
RMS Test Server's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 19 days 1 hours ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is RMS Test Server?
Right now RMS Test Server has 0 players on 25 slots. Over the last seven days it averaged 0 players.
How does RMS Test Server rank against other Rust servers?
RMS Test Server is #15,460 on player hours over the last seven days, in the top 71% of all ranked servers and #2,521 in Europe.
Rules and map
What are the rules and settings on RMS Test Server?
RMS Test Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does RMS Test Server run?
RMS Test Server runs a procedural map, generated by the game, of size 2,500 with seed 2104687778. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on RMS Test Server mean?
RMS Test Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp25 (Max players): 25 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include RMS Test Server?
RMS Test Server fits these Zongarust lists: Best EU Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
The server
Where is RMS Test Server located?
RMS Test Server lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 95.216.61.213:60427.
Is RMS Test Server online, and how reliable is it?
RMS Test Server is online right now. It last restarted about 43 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does RMS Test Server run smoothly?
Over the last 48 hours it ran at 192 server fps on average, never below 58. It carried up to 27,735 entities: buildings, deployables and everything else in the world. It used up to 4,179 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does RMS Test Server run?
RMS Test Server runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join RMS Test Server?
Start Rust, press F1 to open the console and enter client.connect 95.216.61.213:60427. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://Cybrancee.com.