Roach Squad

Online 99.114.178.53:28015 checked 13m ago

0/ 100
players now
0% full
0
7-day average
peak –
#15,493
rank
top 67%
9d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 05:15 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 672 on average
860 / 900
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 483 on average
319 / 375
Rustopia.gg - EU Mondays Premium
EU · groups of 16+ · weekly · 298 on average
281 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 292 on average
48 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 289 on average
51 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 245 on average
62 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Roach Squad?

Not enough of Roach Squad's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 9 days 19 hours ago.

What does wipe day look like on Roach Squad?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.

Players

How busy is Roach Squad?

Right now Roach Squad has 0 players on 100 slots. Over the last seven days it averaged 0 players.

How does Roach Squad rank against other Rust servers?

Roach Squad is #15,493 on player hours over the last seven days, in the top 67% of all ranked servers.

Rules and map

What are the rules and settings on Roach Squad?

Roach Squad gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does Roach Squad run?

Roach Squad runs a procedural map, generated by the game, of size 4,500 with seed 6738. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Roach Squad mean?

Roach Squad publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Roach Squad?

Roach Squad fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The server

Where is Roach Squad located?

Roach Squad publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 99.114.178.53:28015.

Is Roach Squad online, and how reliable is it?

Roach Squad is online right now. It last restarted about 9 days 18 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 18 September 2026.

Does Roach Squad run smoothly?

Over the last 48 hours it ran at 212 server fps on average, never below 177. It carried up to 110,294 entities: buildings, deployables and everything else in the world. It used up to 5,625 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Roach Squad run?

Roach Squad runs Rust network protocol 2633 and build 164530 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Roach Squad?

Start Rust, press F1 to open the console and enter client.connect 99.114.178.53:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs164530
Build Game build 164530.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.