Lucky Pillars Local Dev

Online 99.60.20.209:28018 checked 9m ago

moddedcarbon
0/ 50
players now
0% full
0
7-day average
peak –
#15,612
rank
top 70%
2h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

0123406:0006:2006:4507:0507:3007:50

Every five minutes, from the Steam server list.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Nov3 Nov5 Nov7 Nov9 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 13 Nov, 05:08 UTC2h ago – – running 1
Thu 5 Nov, 19:00 UTC FW7d ago – – – –
Mon 2 Nov, 03:42 UTC11d ago 1 – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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groups of 10+ · weekly · 5 on average
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0 / 50
The Salt Mines (Official) Solo Only | 2x |
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groups of 15+ · 1e+06x · weekly · 162 on average
124 / 360

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Lucky Pillars Local Dev?

Not enough of Lucky Pillars Local Dev's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 2 hours ago.

What does wipe day look like on Lucky Pillars Local Dev?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 1 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.

Players

How busy is Lucky Pillars Local Dev?

Right now Lucky Pillars Local Dev has 0 players on 50 slots. Over the last seven days it averaged 0 players.

How does Lucky Pillars Local Dev rank against other Rust servers?

Lucky Pillars Local Dev is #15,612 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on Lucky Pillars Local Dev?

Lucky Pillars Local Dev gives no gather rate in its name. Groups can have up to 100 players. Its game mode is combat training, aim and PvP practice, loot handed out. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is off.

Tags and lists

What do the server tags on Lucky Pillars Local Dev mean?

Lucky Pillars Local Dev publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts100 (Group limit): At most 100 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Lucky Pillars Local Dev?

Lucky Pillars Local Dev fits these Zongarust lists: Best modded Rust servers and Best Rust aim training servers. On the server list it comes up under these filters: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

The server

Where is Lucky Pillars Local Dev located?

Lucky Pillars Local Dev publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 99.60.20.209:28018.

Is Lucky Pillars Local Dev online, and how reliable is it?

Lucky Pillars Local Dev is online right now. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 31 October 2026.

Which version of Rust does Lucky Pillars Local Dev run?

Lucky Pillars Local Dev runs Rust network protocol 2636 and build 170545 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Lucky Pillars Local Dev?

Start Rust, press F1 to open the console and enter client.connect 99.60.20.209:28018. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2636,^z,^y,^d,gmrust,cs170545,ts100

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts100
Group limit At most 100 per team.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170545
Build Game build 170545.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^d
Combat training Aim and PvP practice with the loot handed to you.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.