Charlie (no decay)
Online 99.76.200.68:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 1 October, 18:00 UTC, in 2d 13h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Charlie (no decay)?
Charlie (no decay)'s next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 23 days 4 hours ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is Charlie (no decay)?
Right now Charlie (no decay) has 0 players on 8 slots. Over the last seven days it averaged 0 players and peaked at 4. In the last 48 hours it was busiest at 21:00 UTC, with 1 players on average.
How does Charlie (no decay) rank against other Rust servers?
Charlie (no decay) is #5,402 on player hours over the last seven days, in the top 23% of all ranked servers.
Rules and map
What are the rules and settings on Charlie (no decay)?
Charlie (no decay) gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does Charlie (no decay) run?
Charlie (no decay) runs a procedural map, generated by the game, of size 4,500 with seed 12345678. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Charlie (no decay) mean?
Charlie (no decay) publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp8 (Max players): 8 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Charlie (no decay)?
Charlie (no decay) fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
The server
Where is Charlie (no decay) located?
Charlie (no decay) publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 99.76.200.68:28015.
Is Charlie (no decay) online, and how reliable is it?
Charlie (no decay) is online right now. It last restarted about 3 days ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Charlie (no decay) run smoothly?
Over the last 48 hours it ran at 91 server fps on average, never below 62. It carried up to 116,439 entities: buildings, deployables and everything else in the world. It used up to 3,685 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Charlie (no decay) run?
Charlie (no decay) runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Charlie (no decay)?
Start Rust, press F1 to open the console and enter client.connect 99.76.200.68:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.