[AU/NZ] Apocalyptia Network Lobby

Online OC 103.212.227.61:28044 checked 7m ago

monthly wipes moddedoxidepve
0/ 100
players now
0% full
0
7-day average
peak 3
#10,092
rank
top 44% · #173 in OC
53d ago
last wipe
monthly schedule
2d 21h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 44% of all ranked servers, top 79% in OC. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 8 on average
4 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 8 on average
2 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 6 on average
1 / 100
State of Flux | PVE | Kits | Events | +More
OC · groups of 8+ · monthly · 2 on average
2 / 40
Servo Meat Pie PvE | No Raid/Kill | Raid Bases | Personal Heli
OC · groups of 8+ · monthly · 1 on average
1 / 50
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
OC · groups of 8+ · monthly · 1 on average
1 / 50

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [AU/NZ] Apocalyptia Network Lobby?

[AU/NZ] Apocalyptia Network Lobby's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 53 days 2 hours ago. It publishes a monthly wipe schedule in its tags.

Players

How busy is [AU/NZ] Apocalyptia Network Lobby?

Right now [AU/NZ] Apocalyptia Network Lobby has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 3. In the last 48 hours it was busiest at 02:00 UTC, with 0 players on average.

How does [AU/NZ] Apocalyptia Network Lobby rank against other Rust servers?

[AU/NZ] Apocalyptia Network Lobby is #10,092 on player hours over the last seven days, in the top 44% of all ranked servers and #173 in Oceania.

Rules and map

What are the rules and settings on [AU/NZ] Apocalyptia Network Lobby?

[AU/NZ] Apocalyptia Network Lobby gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is roleplay, towns, jobs and roleplay rules. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does [AU/NZ] Apocalyptia Network Lobby run?

[AU/NZ] Apocalyptia Network Lobby runs a procedural map, generated by the game, of size 1,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Apocalyptia Network Lobby.

Tags and lists

What do the server tags on [AU/NZ] Apocalyptia Network Lobby mean?

[AU/NZ] Apocalyptia Network Lobby publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^r (Roleplay): A roleplay server; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; OC (Oceania): Listed under Oceania in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [AU/NZ] Apocalyptia Network Lobby?

[AU/NZ] Apocalyptia Network Lobby fits these Zongarust lists: Best Australian Rust servers, Best modded Rust servers, Best Rust PvE servers and Best Rust roleplay servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who runs [AU/NZ] Apocalyptia Network Lobby?

[AU/NZ] Apocalyptia Network Lobby publishes a apocalyptiarust.com hostname, and so do 2 other servers we track, so they are most likely run by the same operator.

The server

Where is [AU/NZ] Apocalyptia Network Lobby located?

[AU/NZ] Apocalyptia Network Lobby lists itself in Oceania with its OC tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 103.212.227.61:28044.

Is [AU/NZ] Apocalyptia Network Lobby online, and how reliable is it?

[AU/NZ] Apocalyptia Network Lobby is online right now. It last restarted about 2 days 8 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does [AU/NZ] Apocalyptia Network Lobby run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 3,391 entities: buildings, deployables and everything else in the world. It used up to 1,072 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [AU/NZ] Apocalyptia Network Lobby run?

[AU/NZ] Apocalyptia Network Lobby runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [AU/NZ] Apocalyptia Network Lobby?

Start Rust, press F1 to open the console and enter client.connect 103.212.227.61:28044. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is discord.gg/societyrust.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^r,OC,^p,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Gameplay

^r
Roleplay A roleplay server.
^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

OC
Oceania Listed under Oceania in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.