TMD Test [Whitelist Only]

Online 104.129.132.129:28025 checked 9m ago

quad biweekly wipes moddedoxidepve
1/ 10
players now
10% full
0
7-day average
peak 2
#14,062
rank
top 59%
5h ago
last wipe
biweekly schedule
13d 18h
next wipe
Thu 22 Oct, 00:48 UTC

Players

AveragePeakWipe
00.250.50.75107:0016:0001:0011:0020:0005:00Wiped Thu 8 Oct, 00:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304007:0016:0001:0011:0020:0005:00Wiped Thu 8 Oct, 00:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 59% of all ranked servers, and #591 of the quad servers (top 67%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 00:48 UTC, in 13d 18h. Its biweekly schedule tag · low confidence

6.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

13d 18h
Thu 22 Oct, 00:48 UTC
28d 12h
Thu 5 Nov, 19:00 UTC
FW
41d 18h
Thu 19 Nov, 00:48 UTC

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:48 UTC5h ago – – running 0
Thu 1 Oct, 22:03 UTC FW6d ago 2 – – 0
Tue 29 Sep, 19:54 UTC8d ago 0 – 2.1 days 0
Thu 17 Sep, 18:15 UTC20d ago 1 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friend Not Foe / PvE Community / UK & Europe
EU · quad · biweekly · 7 on average
3 / 50
Dead Valley | PvE | Bi-Weekly | Old Research System
EU · quad · biweekly · 3 on average
0 / 50
[RU] RCVL_25Rus PVE/PVP Four
EA · quad · biweekly · 2 on average
0 / 51
Friend Not Foe / PvE Community / Australasia
OC · quad · biweekly · 2 on average
2 / 50
[UK] Cozmos PvE | Skill Tree | Bots
EU · quad · biweekly · 1 on average
0 / 50
[KR] Casual Hybrid Server
EA · quad · biweekly · 1 on average
2 / 50

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on TMD Test [Whitelist Only]?

Too few of TMD Test [Whitelist Only]'s wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 22 October at 00:48 UTC. Its current world was made 5 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on TMD Test [Whitelist Only]?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.

Players

How busy is TMD Test [Whitelist Only]?

Right now TMD Test [Whitelist Only] has 1 players on 10 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 04:00 UTC, with 1 players on average.

How does TMD Test [Whitelist Only] rank against other Rust servers?

TMD Test [Whitelist Only] is #14,062 on player hours over the last seven days, in the top 59% of all ranked servers. Among quad servers it is #591.

Rules and map

What are the rules and settings on TMD Test [Whitelist Only]?

TMD Test [Whitelist Only] gives no gather rate in its name. Groups are limited to 4 players (quad). Its game mode is roleplay, towns, jobs and roleplay rules. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does TMD Test [Whitelist Only] run?

TMD Test [Whitelist Only] runs a procedural map, generated by the game, of size 3,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on TMD Test [Whitelist Only] mean?

TMD Test [Whitelist Only] publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts4 (Group limit): At most 4 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^r (Roleplay): A roleplay server; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; modded (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include TMD Test [Whitelist Only]?

TMD Test [Whitelist Only] fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers and Best Rust roleplay servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

The server

Where is TMD Test [Whitelist Only] located?

TMD Test [Whitelist Only] publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 104.129.132.129:28025.

Is TMD Test [Whitelist Only] online, and how reliable is it?

TMD Test [Whitelist Only] is online right now. It last restarted about 4 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does TMD Test [Whitelist Only] run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 126,219 entities: buildings, deployables and everything else in the world. It used up to 4,770 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does TMD Test [Whitelist Only] run?

TMD Test [Whitelist Only] runs Rust network protocol 2634 and build 167058 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join TMD Test [Whitelist Only]?

Start Rust, press F1 to open the console and enter client.connect 104.129.132.129:28025. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://store.themonsterden.net/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,^r,^p,gmrust,cs167058,ts4,^o^z,modded

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
ts4
Group limit At most 4 per team.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs167058
Build Game build 167058.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Gameplay

^r
Roleplay A roleplay server.
^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.
modded
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.