TMD Test [Whitelist Only]
Online 104.129.132.129:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, and #591 of the quad servers (top 67%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 22 October, 00:48 UTC, in 13d 18h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 00:48 UTC5h ago | – | – | running | 0 |
| Thu 1 Oct, 22:03 UTC FW6d ago | 2 | – | – | 0 |
| Tue 29 Sep, 19:54 UTC8d ago | 0 | – | 2.1 days | 0 |
| Thu 17 Sep, 18:15 UTC20d ago | 1 | halved by day 1 | 12.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on TMD Test [Whitelist Only]?
Too few of TMD Test [Whitelist Only]'s wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 22 October at 00:48 UTC. Its current world was made 5 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on TMD Test [Whitelist Only]?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.
Players
How busy is TMD Test [Whitelist Only]?
Right now TMD Test [Whitelist Only] has 1 players on 10 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 04:00 UTC, with 1 players on average.
How does TMD Test [Whitelist Only] rank against other Rust servers?
TMD Test [Whitelist Only] is #14,062 on player hours over the last seven days, in the top 59% of all ranked servers. Among quad servers it is #591.
Rules and map
What are the rules and settings on TMD Test [Whitelist Only]?
TMD Test [Whitelist Only] gives no gather rate in its name. Groups are limited to 4 players (quad). Its game mode is roleplay, towns, jobs and roleplay rules. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does TMD Test [Whitelist Only] run?
TMD Test [Whitelist Only] runs a procedural map, generated by the game, of size 3,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on TMD Test [Whitelist Only] mean?
TMD Test [Whitelist Only] publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts4 (Group limit): At most 4 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^r (Roleplay): A roleplay server; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; modded (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include TMD Test [Whitelist Only]?
TMD Test [Whitelist Only] fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers and Best Rust roleplay servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
The server
Where is TMD Test [Whitelist Only] located?
TMD Test [Whitelist Only] publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 104.129.132.129:28025.
Is TMD Test [Whitelist Only] online, and how reliable is it?
TMD Test [Whitelist Only] is online right now. It last restarted about 4 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does TMD Test [Whitelist Only] run smoothly?
Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 126,219 entities: buildings, deployables and everything else in the world. It used up to 4,770 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does TMD Test [Whitelist Only] run?
TMD Test [Whitelist Only] runs Rust network protocol 2634 and build 167058 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join TMD Test [Whitelist Only]?
Start Rust, press F1 to open the console and enter client.connect 104.129.132.129:28025. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://store.themonsterden.net/.