US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing

Online NA 104.143.3.99:28039 checked 13m ago

vanillamoddedoxidepve
13/ 200
players now
6% full
11
7-day average
peak 26
#888
rank
top 4% · #150 in NA
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeak
01020304021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 177 on average
122 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 51 on average
48 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 43 on average
38 / 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 41 on average
38 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
33 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 29 on average
19 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

Not enough of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 25 days 2 hours ago.

Players

How busy is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

Right now US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing has 13 players on 200 slots. Over the last seven days it averaged 11 players and peaked at 26. In the last 48 hours it was busiest at 22:00 UTC, with 19 players on average.

How does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing rank against other Rust servers?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is #888 on player hours over the last seven days, in the top 4% of all ranked servers and #150 in North America.

Rules and map

What are the rules and settings on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing run?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing runs a procedural map, generated by the game, of size 5,000 with seed 1731348241. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing mean?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp200 (Max players): 200 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

The server

Where is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing located?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 104.143.3.99:28039.

Is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing online, and how reliable is it?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is online right now. It last restarted about 6 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing run smoothly?

Over the last 48 hours it ran at 49 server fps on average, never below 44. It carried up to 291,030 entities: buildings, deployables and everything else in the world. It used up to 7,124 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing run?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

Start Rust, press F1 to open the console and enter client.connect 104.143.3.99:28039. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.gg/cuzCYuhQ3X.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^v,NA,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp200
Max players 200 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.