NoName | Vanilla ++
Online 104.234.251.164:28035 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, and #187 of the solo servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on NoName | Vanilla ++?
Not enough of NoName | Vanilla ++'s wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 296 days 23 hours ago.
Players
How busy is NoName | Vanilla ++?
Right now NoName | Vanilla ++ has 0 players on 30 slots. Over the last seven days it averaged 0 players.
How does NoName | Vanilla ++ rank against other Rust servers?
NoName | Vanilla ++ is #15,474 on player hours over the last seven days, in the top 67% of all ranked servers. Among solo servers it is #187.
Rules and map
What are the rules and settings on NoName | Vanilla ++?
NoName | Vanilla ++ gives no gather rate in its name. It is solo only: no teams. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does NoName | Vanilla ++ run?
NoName | Vanilla ++ runs a procedural map, generated by the game, of size 3,500 with seed 648252. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on NoName | Vanilla ++ mean?
NoName | Vanilla ++ publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp30 (Max players): 30 slots; ts1 (Group limit): At most 1 per team; v2615 (Protocol): Game protocol 2615: your game has to be on the same version to join; cs139482 (Build): Game build 139482; ptrak (Networking): RakNet, the game's standard network layer; $ruk1 (Region code): The server's region code, uk1; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include NoName | Vanilla ++?
NoName | Vanilla ++ fits these Zongarust lists: Best modded Rust servers and Best solo Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.
The server
Where is NoName | Vanilla ++ located?
NoName | Vanilla ++ publishes no region, and its region code is uk1. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 104.234.251.164:28035.
Is NoName | Vanilla ++ online, and how reliable is it?
NoName | Vanilla ++ is online right now. It last restarted about 15 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does NoName | Vanilla ++ run smoothly?
Over the last 48 hours it ran at 92 server fps on average, never below 60. It carried up to 271,300 entities: buildings, deployables and everything else in the world. It used up to 3,315 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does NoName | Vanilla ++ run?
NoName | Vanilla ++ runs Rust network protocol 2615 and build 139482 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join NoName | Vanilla ++?
Start Rust, press F1 to open the console and enter client.connect 104.234.251.164:28035. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.