ai-builder Rust [Test]
Online 144.76.112.244:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on ai-builder Rust [Test]?
Not enough of ai-builder Rust [Test]'s wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 26 days ago.
Players
How busy is ai-builder Rust [Test]?
Right now ai-builder Rust [Test] has 0 players on 50 slots. Over the last seven days it averaged 0 players.
How does ai-builder Rust [Test] rank against other Rust servers?
ai-builder Rust [Test] is #15,473 on player hours over the last seven days, in the top 67% of all ranked servers.
Rules and map
What are the rules and settings on ai-builder Rust [Test]?
ai-builder Rust [Test] gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does ai-builder Rust [Test] run?
ai-builder Rust [Test] runs a procedural map, generated by the game, of size 3,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on ai-builder Rust [Test] mean?
ai-builder Rust [Test] publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs163794 (Build): Game build 163794; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include ai-builder Rust [Test]?
ai-builder Rust [Test] fits these Zongarust lists: Best Rust build servers, Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
The server
Where is ai-builder Rust [Test] located?
ai-builder Rust [Test] publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 144.76.112.244:28015.
Is ai-builder Rust [Test] online, and how reliable is it?
ai-builder Rust [Test] is online right now. It last restarted about 17 days 15 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does ai-builder Rust [Test] run smoothly?
Over the last 48 hours it ran at 218 server fps on average, never below 208. It carried up to 65,159 entities: buildings, deployables and everything else in the world. It used up to 11,554 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does ai-builder Rust [Test] run?
ai-builder Rust [Test] runs Rust network protocol 2633 and build 163794 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join ai-builder Rust [Test]?
Start Rust, press F1 to open the console and enter client.connect 144.76.112.244:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.