【南瓜】Build-Test

Online EA 45.125.45.246:28015 checked 3m ago

oxide
10/ 101
players now
10% full
11
7-day average
peak 30
#1,071
rank
top 5% · #107 in EA
7h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

0510152004:4005:0505:2505:5006:1006:35

Every five minutes, from the Steam server list.

Server performance

Server fpsWipe
010020030040007:0016:0001:0011:0020:0005:00Wiped Thu 12 Nov, 23:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 5% of all ranked servers, top 18% in EA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
24
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 6 NovSun 1 NovThu 22 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 12 Nov, 23:29 UTC7h ago – – running 5
Fri 6 Nov, 05:45 UTC7d ago 21 – – 1
Thu 5 Nov, 19:00 UTC FW7d ago – – – –
Sun 1 Nov, 21:47 UTC11d ago 28 held half 4.3 days 0
Thu 22 Oct, 21:55 UTC21d ago 24 held half 10 days 1
Mon 19 Oct, 01:15 UTC25d ago 25 held half 3.9 days 4
Tue 13 Oct, 20:03 UTC30d ago 23 held half 5.2 days 0
Mon 12 Oct, 09:06 UTC31d ago 25 – 1.5 days 15
Sun 11 Oct, 17:55 UTC32d ago 25 – 0.6 days 2
Thu 8 Oct, 13:33 UTC35d ago 32 held half 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated SEA Sandbox - Creative | Build | Noclip
EA · groups of 8+ · 7 on average
15 / 100
5 / 188
0 / 50
【开心萌橙PVE-kxmc】休闲娱乐/自选倍率/防抄家/
EA · groups of 20+ · monthly · 4 on average
4 / 150
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久
EA · groups of 8+ · biweekly · 2 on average
2 / 100
半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖
EA · groups of 8+ · biweekly · 2 on average
1 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on 【南瓜】Build-Test?

【南瓜】Build-Test wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 7 hours ago.

What does wipe day look like on 【南瓜】Build-Test?

Its recent wipes drew 24 players at their busiest, on average. On the latest wipe the crowd peaked 23 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.

Players

How busy is 【南瓜】Build-Test?

Right now 【南瓜】Build-Test has 10 players on 101 slots. Over the last seven days it averaged 11 players and peaked at 30. In the last 48 hours it was busiest at 13:00 UTC, with 26 players on average.

How does 【南瓜】Build-Test rank against other Rust servers?

【南瓜】Build-Test is #1,071 on player hours over the last seven days, in the top 5% of all ranked servers and #107 in Asia.

Rules and map

What are the rules and settings on 【南瓜】Build-Test?

【南瓜】Build-Test gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is build & creative, sandbox building, no gathering. It is a community server, listed under Community in the server browser. It runs Oxide plugins. Valve's anti-cheat, VAC, is off.

Which map does 【南瓜】Build-Test run?

【南瓜】Build-Test runs a procedural map, generated by the game, of size 4,000 with seed 1453316280. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on 【南瓜】Build-Test mean?

【南瓜】Build-Test publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp101 (Max players): 101 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170220 (Build): Game build 170220; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^k (Build server): Practise and design bases; ^o (Oxide): Runs Oxide (uMod), a plugin framework; EA (East Asia): Listed under East Asia in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include 【南瓜】Build-Test?

【南瓜】Build-Test fits these Zongarust lists: Best Rust build servers. On the server list it comes up under these filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.

The server

Where is 【南瓜】Build-Test located?

【南瓜】Build-Test lists itself in Asia with its EA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 45.125.45.246:28015.

Is 【南瓜】Build-Test online, and how reliable is it?

【南瓜】Build-Test is online right now. It last restarted about 4 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does 【南瓜】Build-Test run smoothly?

Over the last 48 hours it ran at 136 server fps on average, never below 16. It carried up to 149,000 entities: buildings, deployables and everything else in the world. It used up to 7,062 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does 【南瓜】Build-Test run?

【南瓜】Build-Test runs Rust network protocol 2636 and build 170220 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join 【南瓜】Build-Test?

Start Rust, press F1 to open the console and enter client.connect 45.125.45.246:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2636,^k,EA,gmrust,cs170220,ts8,^o

Game

gmrust
Game mode Standard Rust survival.
mp101
Max players 101 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170220
Build Game build 170220.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^k
Build server Practise and design bases.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.

Region

EA
East Asia Listed under East Asia in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

English