FAR: Chill PvE [EU Biweekly]
Online EU 147.93.126.229:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 18:17 UTC11d ago | 18 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on FAR: Chill PvE [EU Biweekly]?
Too few of FAR: Chill PvE [EU Biweekly]'s wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 11 days 2 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on FAR: Chill PvE [EU Biweekly]?
Its recent wipes drew 18 players at their busiest, on average. On the latest wipe the crowd peaked 28 hours after the wipe.
Players
How busy is FAR: Chill PvE [EU Biweekly]?
Right now FAR: Chill PvE [EU Biweekly] has 6 players on 50 slots. Over the last seven days it averaged 3 players and peaked at 10. In the last 48 hours it was busiest at 15:00 UTC, with 8 players on average.
How does FAR: Chill PvE [EU Biweekly] rank against other Rust servers?
FAR: Chill PvE [EU Biweekly] is #1,788 on player hours over the last seven days, in the top 8% of all ranked servers and #696 in Europe.
Rules and map
What are the rules and settings on FAR: Chill PvE [EU Biweekly]?
FAR: Chill PvE [EU Biweekly] gives no gather rate in its name. Groups can have up to 5 players. Its game mode is pve, no fighting other players. It is a community server, listed under Community in the server browser. It runs Carbon plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does FAR: Chill PvE [EU Biweekly] run?
FAR: Chill PvE [EU Biweekly] runs a procedural map, generated by the game, of size 4,250 with seed 1111797790. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on FAR: Chill PvE [EU Biweekly] mean?
FAR: Chill PvE [EU Biweekly] publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts5 (Group limit): At most 5 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^p (PvE): Players don't fight each other; the danger is the world; ^y (Carbon): Runs Carbon, a plugin framework; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include FAR: Chill PvE [EU Biweekly]?
FAR: Chill PvE [EU Biweekly] fits these Zongarust lists: Best EU Rust servers, Best Rust community servers, Best Rust PvE servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The server
Where is FAR: Chill PvE [EU Biweekly] located?
FAR: Chill PvE [EU Biweekly] lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 147.93.126.229:28015.
Is FAR: Chill PvE [EU Biweekly] online, and how reliable is it?
FAR: Chill PvE [EU Biweekly] is online right now. It last restarted about 18 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does FAR: Chill PvE [EU Biweekly] run smoothly?
Over the last 48 hours it ran at 42 server fps on average, never below 13. It carried up to 122,782 entities: buildings, deployables and everything else in the world. It used up to 4,239 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does FAR: Chill PvE [EU Biweekly] run?
FAR: Chill PvE [EU Biweekly] runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join FAR: Chill PvE [EU Biweekly]?
Start Rust, press F1 to open the console and enter client.connect 147.93.126.229:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.gg/ZTSQ43gcGV.
