[JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe

Online EA 153.197.161.35:28017 checked 2m ago

biweekly wipes vanillacarbonpremium
2/ 150
players now
1% full
1
7-day average
peak 6
#3,198
rank
top 14% · #286 in EA
7d ago
last wipe
biweekly schedule
6d 11h
next wipe
Thu 19 Nov, 18:41 UTC

Players

00.511.5205:1005:3505:5506:2006:4007:05

Every five minutes, from the Steam server list.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 14% of all ranked servers, top 48% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 19 November, 18:41 UTC, in 6d 11h. Its biweekly schedule tag · low confidence

13.8 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 6

Coming wipes

6d 11h
Thu 19 Nov, 18:41 UTC
20d 11h
Thu 3 Dec, 19:00 UTC
FW
34d 11h
Thu 17 Dec, 18:41 UTC

The first 48 hours of its last wipes

Thu 5 NovThu 29 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 18:41 UTC FW7d ago 4 – running 0
Thu 29 Oct, 20:15 UTC14d ago 6 held half 6.9 days 0
Fri 16 Oct, 04:32 UTC28d ago 5 halved by day 2 13.7 days 0
Thu 1 Oct, 19:05 UTC FW42d ago 4 halved by day 9 14.4 days 0
Thu 17 Sep, 19:00 UTC56d ago 7 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 172 on average
54 / 200
Japan Tokyo - Mondays|11/09|JP/KR/SEA|2週間|JumpRust.com
EA · groups of 8+ · biweekly · 88 on average
23 / 215
Rustafied.com - SEA Medium
EA · groups of 16+ · biweekly · 62 on average
37 / 100
TW_LOCAL_台灣原倍服_11/06~11/20_
EA · groups of 8+ · biweekly · 11 on average
4 / 100
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly
EA · groups of 8+ · biweekly · 7 on average
7 / 100
JP ONLY 2WEEK SOLO/DUO/TORIO#85
EA · groups of 8+ · biweekly · 6 on average
2 / 60

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe?

Too few of [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 19 November at 18:41 UTC. Its current world was made 7 days 12 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe?

Its recent wipes drew 5 players at their busiest, on average. On the latest wipe the crowd peaked 14 hours after the wipe. In 25% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 6.

Players

How busy is [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe?

Right now [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe has 2 players on 150 slots. Over the last seven days it averaged 1 players and peaked at 6. In the last 48 hours it was busiest at 15:00 UTC, with 5 players on average.

How does [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe rank against other Rust servers?

[JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe is #3,198 on player hours over the last seven days, in the top 14% of all ranked servers and #286 in Asia.

Rules and map

What are the rules and settings on [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe?

[JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It runs Carbon plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Only players with Rust's premium status can join. Valve's anti-cheat, VAC, is on.

Which map does [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe run?

[JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe runs a procedural map, generated by the game, of size 4,500 with seed 1688936550. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe mean?

[JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp150 (Max players): 150 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170220 (Build): Game build 170220; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^y (Carbon): Runs Carbon, a plugin framework; ^q (Premium): Only players with Rust's premium status can join; EA (East Asia): Listed under East Asia in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe?

[JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe fits these Zongarust lists: Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who runs [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe?

[JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe publishes a crypto-cheer.jp hostname, and so do 2 other servers we track, so they are most likely run by the same operator.

The server

Where is [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe located?

[JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe lists itself in Asia with its EA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 153.197.161.35:28017.

Is [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe online, and how reliable is it?

[JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe is online right now. It last restarted about 9 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe run smoothly?

Over the last 48 hours it ran at 139 server fps on average, never below 117. It carried up to 120,000 entities: buildings, deployables and everything else in the world. It used up to 3,454 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe run?

[JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe runs Rust network protocol 2636 and build 170220 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [JP] INAKA Vanilla Bi-weekly | 11/06 MAP Wipe?

Start Rust, press F1 to open the console and enter client.connect 153.197.161.35:28017. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Only players with Rust's premium status can join.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2636,^y,^b,^v,EA,gmrust,cs170220,^q,ts8

Game

gmrust
Game mode Standard Rust survival.
mp150
Max players 150 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170220
Build Game build 170220.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Mods and access

^y
Carbon Runs Carbon, a plugin framework.
^q
Premium Only players with Rust's premium status can join.

Region

EA
East Asia Listed under East Asia in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.