TW_LOCAL_台灣原倍服_9/11_
Online 114.35.125.19:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on TW_LOCAL_台灣原倍服_9/11_?
TW_LOCAL_台灣原倍服_9/11_'s next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 18 days 4 hours ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is TW_LOCAL_台灣原倍服_9/11_?
Right now TW_LOCAL_台灣原倍服_9/11_ has 0 players on 100 slots. Over the last seven days it averaged 2 players and peaked at 10. In the last 48 hours it was busiest at 14:00 UTC, with 6 players on average.
How does TW_LOCAL_台灣原倍服_9/11_ rank against other Rust servers?
TW_LOCAL_台灣原倍服_9/11_ is #2,259 on player hours over the last seven days, in the top 10% of all ranked servers.
Rules and map
What are the rules and settings on TW_LOCAL_台灣原倍服_9/11_?
TW_LOCAL_台灣原倍服_9/11_ gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is hardcore, Facepunch's hardest mode. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does TW_LOCAL_台灣原倍服_9/11_ run?
TW_LOCAL_台灣原倍服_9/11_ runs a procedural map, generated by the game, of size 4,500 with seed 101042635. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on TW_LOCAL_台灣原倍服_9/11_ mean?
TW_LOCAL_台灣原倍服_9/11_ publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^h (Hardcore): Facepunch's hardcore mode: fewer helpers, harsher survival. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include TW_LOCAL_台灣原倍服_9/11_?
TW_LOCAL_台灣原倍服_9/11_ fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Group limit: 5 or more; Wipe schedule: Monthly.
The server
Where is TW_LOCAL_台灣原倍服_9/11_ located?
TW_LOCAL_台灣原倍服_9/11_ publishes no region tag, but its name points to Asia. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 114.35.125.19:28015.
Is TW_LOCAL_台灣原倍服_9/11_ online, and how reliable is it?
TW_LOCAL_台灣原倍服_9/11_ is online right now. It last restarted about 10 days 2 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does TW_LOCAL_台灣原倍服_9/11_ run smoothly?
Over the last 48 hours it ran at 167 server fps on average, never below 97. It carried up to 128,339 entities: buildings, deployables and everything else in the world. It used up to 6,340 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does TW_LOCAL_台灣原倍服_9/11_ run?
TW_LOCAL_台灣原倍服_9/11_ runs Rust network protocol 2633 and build 164530 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join TW_LOCAL_台灣原倍服_9/11_?
Start Rust, press F1 to open the console and enter client.connect 114.35.125.19:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.gg/GWWaE7nkr2.