Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
Online 158.69.5.16:28015 checked 1m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 3 December, 19:00 UTC, in 20d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 25, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 18:46 UTC FW7d ago | 25 | – | running | 2 |
| Thu 15 Oct, 17:41 UTC28d ago | 15 | held half | 21 days | 4 |
| Thu 1 Oct, 17:46 UTC FW42d ago | 21 | halved by day 8 | 14 days | 5 |
| Thu 17 Sep, 17:44 UTC56d ago | 17 | halved by day 7 | 14 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipes every 4 weeks on Thursday at 17:41 UTC. Its next wipe is the force wipe on Thursday 3 December at 19:00 UTC, when every Rust server wipes. Its current world was made 7 days 11 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Its recent wipes drew 20 players at their busiest, on average. On the latest wipe the crowd peaked 28 hours after the wipe. In 33% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 7.5.
Players
How busy is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Right now Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out has 5 players on 50 slots. Over the last seven days it averaged 8 players and peaked at 25. In the last 48 hours it was busiest at 21:00 UTC, with 13 players on average.
How does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out rank against other Rust servers?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is #1,196 on player hours over the last seven days, in the top 5% of all ranked servers.
Rules and map
What are the rules and settings on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is roleplay, towns, jobs and roleplay rules. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs a procedural map, generated by the game, of size 4,500 with seed 540877780. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out mean?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $rca2 (Region code): The server's region code, ca2; ^b (Biweekly): Wipes every two weeks; ^r (Roleplay): A roleplay server; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out fits these Zongarust lists: Best modded Rust servers and Best Rust roleplay servers. On the server list it comes up under these filters: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes a rustempires.com hostname, and so do 2 other servers we track, so they are most likely run by the same operator.
The server
Where is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out located?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes no region, and its region code is ca2. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 158.69.5.16:28015.
Is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out online, and how reliable is it?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is online right now. It last restarted about 16 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run smoothly?
Over the last 48 hours it ran at 136 server fps on average, never below 89. It carried up to 167,000 entities: buildings, deployables and everything else in the world. It used up to 7,131 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs Rust network protocol 2636 and build 170545 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Start Rust, press F1 to open the console and enter client.connect 158.69.5.16:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rustempires.com/.
