RustServer_13087
Online 160.251.175.42:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, and #495 of the trio servers (top 81%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on RustServer_13087?
Not enough of RustServer_13087's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 24 days 15 hours ago.
Players
How busy is RustServer_13087?
Right now RustServer_13087 has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 20:00 UTC, with 0 players on average.
How does RustServer_13087 rank against other Rust servers?
RustServer_13087 is #15,248 on player hours over the last seven days, in the top 66% of all ranked servers. Among trio servers it is #495.
Rules and map
What are the rules and settings on RustServer_13087?
RustServer_13087 gives no gather rate in its name. Groups are limited to 3 players (trio). Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does RustServer_13087 run?
RustServer_13087 runs a procedural map, generated by the game, of size 3,000 with seed 2036957824. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on RustServer_13087 mean?
RustServer_13087 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts3 (Group limit): At most 3 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs162929 (Build): Game build 162929; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include RustServer_13087?
RustServer_13087 fits these Zongarust lists: Best modded Rust servers and Best trio Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
The server
Where is RustServer_13087 located?
RustServer_13087 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 160.251.175.42:28015.
Is RustServer_13087 online, and how reliable is it?
RustServer_13087 is online right now. It last restarted about 18 days ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does RustServer_13087 run smoothly?
Over the last 48 hours it ran at 99 server fps on average, never below 73. It carried up to 47,648 entities: buildings, deployables and everything else in the world. It used up to 4,412 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does RustServer_13087 run?
RustServer_13087 runs Rust network protocol 2633 and build 162929 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join RustServer_13087?
Start Rust, press F1 to open the console and enter client.connect 160.251.175.42:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.