[JP/PvE]MatoyServer初しん者〇

Online 162.43.28.110:28015 checked 4m ago

biweekly wipes moddedoxide
1/ 50
players now
2% full
2
7-day average
peak 9
#2,249
rank
top 10%
6d ago
last wipe
biweekly schedule
7d 2h
next wipe
Fri 20 Nov, 08:50 UTC

Players

00.250.50.75104:4505:1005:3005:5506:1506:40

Every five minutes, from the Steam server list.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 20 November, 08:50 UTC, in 7d 2h. Its biweekly schedule tag · low confidence

14.3 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10

Coming wipes

7d 2h
Fri 20 Nov, 08:50 UTC
20d 12h
Thu 3 Dec, 19:00 UTC
FW
21d 2h
Fri 4 Dec, 08:50 UTC
35d 2h
Fri 18 Dec, 08:50 UTC

The first 48 hours of its last wipes

Fri 6 NovFri 16 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 6 Nov, 08:50 UTC6d ago 9 – running 0
Thu 5 Nov, 19:00 UTC FW7d ago – – – –
Fri 16 Oct, 03:48 UTC28d ago 9 halved by day 10 21.2 days 1
Thu 1 Oct, 20:19 UTC FW42d ago 10 halved by day 10 14.3 days 0
Fri 18 Sep, 09:54 UTC55d ago 16 halved by day 4 13.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 18 on average
9 / 100
瞌睡熊『5倍10废|11.13|萌新首选|无权限』
EA · groups of 8+ · biweekly · 7 on average
9 / 100
【北瓜】修仙PVE-免费-养老-死亡不掉-大背包
EA · groups of 8+ · biweekly · 6 on average
10 / 50
[JPN] Apple Server | PvP | Vanilla | 2Weekly
EA · groups of 8+ · biweekly · 4 on average
7 / 50
[JP] L.R.S.|SOLO|PvP|Beginner|Raid Hours|11/6~11/19
EA · no group limit · biweekly · 3 on average
3 / 20
РОССИЙСКИЙ
EA · groups of 8+ · biweekly · 2 on average
1 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [JP/PvE]MatoyServer初しん者〇?

Too few of [JP/PvE]MatoyServer初しん者〇's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Friday 20 November at 08:50 UTC. Its current world was made 6 days 20 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on [JP/PvE]MatoyServer初しん者〇?

Its recent wipes drew 9 players at their busiest, on average. On the latest wipe the crowd peaked 31 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 10.

Players

How busy is [JP/PvE]MatoyServer初しん者〇?

Right now [JP/PvE]MatoyServer初しん者〇 has 1 players on 50 slots. Over the last seven days it averaged 2 players and peaked at 9. In the last 48 hours it was busiest at 13:00 UTC, with 6 players on average.

How does [JP/PvE]MatoyServer初しん者〇 rank against other Rust servers?

[JP/PvE]MatoyServer初しん者〇 is #2,249 on player hours over the last seven days, in the top 10% of all ranked servers.

Rules and map

What are the rules and settings on [JP/PvE]MatoyServer初しん者〇?

[JP/PvE]MatoyServer初しん者〇 gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does [JP/PvE]MatoyServer初しん者〇 run?

[JP/PvE]MatoyServer初しん者〇 runs a procedural map, generated by the game, of size 4,000 with seed 2023509754. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on [JP/PvE]MatoyServer初しん者〇 mean?

[JP/PvE]MatoyServer初しん者〇 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [JP/PvE]MatoyServer初しん者〇?

[JP/PvE]MatoyServer初しん者〇 fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

The server

Where is [JP/PvE]MatoyServer初しん者〇 located?

[JP/PvE]MatoyServer初しん者〇 publishes no region tag, but its name points to Asia. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 162.43.28.110:28015.

Is [JP/PvE]MatoyServer初しん者〇 online, and how reliable is it?

[JP/PvE]MatoyServer初しん者〇 is online right now. It last restarted about 2 days 4 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does [JP/PvE]MatoyServer初しん者〇 run smoothly?

Over the last 48 hours it ran at 187 server fps on average, never below 98. It carried up to 103,000 entities: buildings, deployables and everything else in the world. It used up to 4,368 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [JP/PvE]MatoyServer初しん者〇 run?

[JP/PvE]MatoyServer初しん者〇 runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [JP/PvE]MatoyServer初しん者〇?

Start Rust, press F1 to open the console and enter client.connect 162.43.28.110:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/XveYFf5a4B.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2636,^b,gmrust,cs170545,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170545
Build Game build 170545.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.