[JPN] Apple Server | PvP | Vanilla | 2Weekly
Online EA 162.43.93.9:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 43% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 14:19 UTC11d ago | 10 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Too few of [JPN] Apple Server | PvP | Vanilla | 2Weekly's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 11 days 6 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Its recent wipes drew 10 players at their busiest, on average. On the latest wipe the crowd peaked 16 hours after the wipe.
Players
How busy is [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Right now [JPN] Apple Server | PvP | Vanilla | 2Weekly has 0 players on 50 slots. Over the last seven days it averaged 2 players and peaked at 13. In the last 48 hours it was busiest at 07:00 UTC, with 3 players on average.
How does [JPN] Apple Server | PvP | Vanilla | 2Weekly rank against other Rust servers?
[JPN] Apple Server | PvP | Vanilla | 2Weekly is #2,458 on player hours over the last seven days, in the top 11% of all ranked servers and #249 in Asia.
Rules and map
What are the rules and settings on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
[JPN] Apple Server | PvP | Vanilla | 2Weekly gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does [JPN] Apple Server | PvP | Vanilla | 2Weekly run?
[JPN] Apple Server | PvP | Vanilla | 2Weekly runs a procedural map, generated by the game, of size 4,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on [JPN] Apple Server | PvP | Vanilla | 2Weekly mean?
[JPN] Apple Server | PvP | Vanilla | 2Weekly publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EA (East Asia): Listed under East Asia in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [JPN] Apple Server | PvP | Vanilla | 2Weekly?
[JPN] Apple Server | PvP | Vanilla | 2Weekly fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The server
Where is [JPN] Apple Server | PvP | Vanilla | 2Weekly located?
[JPN] Apple Server | PvP | Vanilla | 2Weekly lists itself in Asia with its EA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 162.43.93.9:28015.
Is [JPN] Apple Server | PvP | Vanilla | 2Weekly online, and how reliable is it?
[JPN] Apple Server | PvP | Vanilla | 2Weekly is online right now. It last restarted about 11 days 4 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does [JPN] Apple Server | PvP | Vanilla | 2Weekly run smoothly?
Over the last 48 hours it ran at 50 server fps on average, never below 35. It carried up to 95,956 entities: buildings, deployables and everything else in the world. It used up to 6,662 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [JPN] Apple Server | PvP | Vanilla | 2Weekly run?
[JPN] Apple Server | PvP | Vanilla | 2Weekly runs Rust network protocol 2633 and build 164530 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Start Rust, press F1 to open the console and enter client.connect 162.43.93.9:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://www.ikkunn53.com/rust.