[JP] OServer

Online 162.43.74.201:28025 checked 13m ago

moddedcarbon
0/ 20
players now
0% full
0
7-day average
peak 1
#15,844
rank
top 67%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75109:0018:0003:0013:0022:0007:00Wiped Wed 7 Oct, 02:50 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040009:0018:0003:0013:0022:0007:00Wiped Wed 7 Oct, 02:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

22.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 02:50 UTC1d ago – – running 0
Mon 14 Sep, 06:04 UTC24d ago 2 halved by day 7 22.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
70 / 100
『芬达』100000倍/10.7/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 37 on average
28 / 100
【蛋壳】10倍|10.2档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 25 on average
21 / 200
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 22 on average
6 / 100
25 / 100
『辉煌』2倍|萌新|独狼10月8号新档|雷霆万钧
EA · no group limit · 18 on average
20 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [JP] OServer?

Not enough of [JP] OServer's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 29 hours ago.

What does wipe day look like on [JP] OServer?

Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 29 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 7.

Players

How busy is [JP] OServer?

Right now [JP] OServer has 0 players on 20 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 03:00 UTC, with 0 players on average.

How does [JP] OServer rank against other Rust servers?

[JP] OServer is #15,844 on player hours over the last seven days, in the top 67% of all ranked servers.

Rules and map

What are the rules and settings on [JP] OServer?

[JP] OServer gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does [JP] OServer run?

[JP] OServer runs a procedural map, generated by the game, of size 1,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on [JP] OServer mean?

[JP] OServer publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp20 (Max players): 20 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [JP] OServer?

[JP] OServer fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

The server

Where is [JP] OServer located?

[JP] OServer publishes no region tag, but its name points to Asia. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 162.43.74.201:28025.

Is [JP] OServer online, and how reliable is it?

[JP] OServer is online right now. It last restarted about 28 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does [JP] OServer run smoothly?

Over the last 48 hours it ran at 225 server fps on average, never below 173. It carried up to 4,891 entities: buildings, deployables and everything else in the world. It used up to 1,647 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [JP] OServer run?

[JP] OServer runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [JP] OServer?

Start Rust, press F1 to open the console and enter client.connect 162.43.74.201:28025. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival.
mp20
Max players 20 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166652
Build Game build 166652.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.