RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events
Online NA 168.100.160.43:30015 checked 4m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 19 November, 18:30 UTC, in 6d 11h. Every Thursday at 18:30 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 12 Nov, 18:30 UTC12h ago | – | – | running | 5 |
| Thu 5 Nov, 18:43 UTC FW7d ago | 16 | halved by day 6 | 7 days | 5 |
| Thu 29 Oct, 17:29 UTC14d ago | 23 | halved by day 4 | 7.1 days | 3 |
| Thu 22 Oct, 18:11 UTC21d ago | 23 | halved by day 3 | 7 days | 6 |
| Thu 15 Oct, 17:40 UTC28d ago | 14 | halved by day 5 | 7 days | 3 |
| Thu 8 Oct, 17:25 UTC35d ago | 14 | halved by day 5 | 7 days | 1 |
| Thu 1 Oct, 18:04 UTC FW42d ago | 20 | halved by day 5 | 7 days | 1 |
| Thu 24 Sep, 18:31 UTC49d ago | 18 | halved by day 4 | 7 days | 0 |
| Thu 17 Sep, 18:04 UTC56d ago | 19 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events?
RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events wipes every Thursday at 18:30 UTC. Its next wipe is due on Thursday 19 November at 18:30 UTC. Its current world was made 12 hours ago. It publishes a weekly wipe schedule in its tags.
What does wipe day look like on RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events?
Its recent wipes drew 21 players at their busiest, on average. On the latest wipe the crowd peaked 34 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 5.
Players
How busy is RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events?
Right now RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events has 5 players on 50 slots. Over the last seven days it averaged 5 players and peaked at 16. In the last 48 hours it was busiest at 20:00 UTC, with 12 players on average.
How does RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events rank against other Rust servers?
RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events is #1,554 on player hours over the last seven days, in the top 7% of all ranked servers and #244 in North America.
Rules and map
What are the rules and settings on RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events?
RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events gives no gather rate in its name. Groups can have up to 150 players. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events run?
RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events runs a procedural map, generated by the game, of size 4,250 with seed 1876383414. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events mean?
RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts150 (Group limit): At most 150 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events?
RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
The server
Where is RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events located?
RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 168.100.160.43:30015.
Is RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events online, and how reliable is it?
RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events is online right now. It last restarted about 10 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events run smoothly?
Over the last 48 hours it ran at 57 server fps on average, never below 48. It carried up to 142,000 entities: buildings, deployables and everything else in the world. It used up to 4,952 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events run?
RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events?
Start Rust, press F1 to open the console and enter client.connect 168.100.160.43:30015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rustmode.tebex.io.
