Rustafied.com - Test Server
Online 168.100.162.11:28025 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 21:28 UTC5d ago | 0 | – | running | 0 |
| Thu 17 Sep, 01:44 UTC11d ago | 0 | – | 6.8 days | 0 |
| Wed 16 Sep, 16:33 UTC12d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Rustafied.com - Test Server?
Rustafied.com - Test Server wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 5 days ago.
What does wipe day look like on Rustafied.com - Test Server?
Its recent wipes drew 0 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.
Players
How busy is Rustafied.com - Test Server?
Right now Rustafied.com - Test Server has 0 players. Over the last seven days it averaged 0 players and peaked at 1.
How does Rustafied.com - Test Server rank against other Rust servers?
Rustafied.com - Test Server is #14,298 on player hours over the last seven days, in the top 62% of all ranked servers.
Rules and map
What are the rules and settings on Rustafied.com - Test Server?
Rustafied.com - Test Server gives no gather rate in its name. Groups can have up to 16 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Only players with Rust's premium status can join. Valve's anti-cheat, VAC, is on.
Which map does Rustafied.com - Test Server run?
Rustafied.com - Test Server runs a procedural map, generated by the game, of size 4,500 with seed 1385873233. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Rustafied.com - Test Server mean?
Rustafied.com - Test Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp0 (Max players): 0 slots; ts16 (Group limit): At most 16 per team; v2631 (Protocol): Game protocol 2631: your game has to be on the same version to join; cs158021 (Build): Game build 158021; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^t (Tutorial on): New players can start with Facepunch's tutorial here; ^q (Premium): Only players with Rust's premium status can join. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Rustafied.com - Test Server?
Rustafied.com - Test Server fits these Zongarust lists: Best Rust community servers, Rust tutorial servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last week.
The server
Where is Rustafied.com - Test Server located?
Rustafied.com - Test Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 168.100.162.11:28025.
Is Rustafied.com - Test Server online, and how reliable is it?
Rustafied.com - Test Server is online right now. It last restarted about 3 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 12 September 2026.
Does Rustafied.com - Test Server run smoothly?
Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 122,574 entities: buildings, deployables and everything else in the world. It used up to 4,308 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Rustafied.com - Test Server run?
Rustafied.com - Test Server runs Rust network protocol 2631 and build 158021 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Rustafied.com - Test Server?
Start Rust, press F1 to open the console and enter client.connect 168.100.162.11:28025. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Only players with Rust's premium status can join. Its website is https://rustafied.com.