training_grounds

Online 168.100.162.11:28085 checked 12m ago

vanilla
0/ ?
players now
0
7-day average
peak 1
#15,760
rank
top 70%
9h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeakWipe
0123417:0018:0020:0021:0023:0000:00Force wipe, Thu 1 Oct, 18:00 UTCFORCE WIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304017:0018:0020:0021:0023:0000:00Force wipe, Thu 1 Oct, 18:00 UTCFORCE WIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:59 UTC9h ago – – running 0
Mon 28 Sep, 14:32 UTC3d ago 1+1 queue – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 339 on average
22 / 250
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 293 on average
55 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 277 on average
364 / 475
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 256 on average
23 / 225
Rustopia.gg - EU Mondays Premium
EU · groups of 16+ · weekly · 226 on average
23 / 200
Rustafied.com - EU Main
EU · groups of 16+ · weekly · 223 on average
252 / 700

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on training_grounds?

Not enough of training_grounds's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 9 hours ago.

What does wipe day look like on training_grounds?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe, with 1 more waiting in the queue.

Players

How busy is training_grounds?

Right now training_grounds has 0 players. Over the last seven days it averaged 0 players and peaked at 1.

How does training_grounds rank against other Rust servers?

training_grounds is #15,760 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on training_grounds?

training_grounds gives no gather rate in its name. Groups can have up to 16 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does training_grounds run?

training_grounds runs a custom map of size 3,750. Its map file is published, so it can be downloaded from this page.

Tags and lists

What do the server tags on training_grounds mean?

training_grounds publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp0 (Max players): 0 slots; ts16 (Group limit): At most 16 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $ruk1 (Region code): The server's region code, uk1; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^t (Tutorial on): New players can start with Facepunch's tutorial here; rustmaps (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include training_grounds?

training_grounds fits these Zongarust lists: Best Rust community servers, Rust tutorial servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Last wipe: In the last 24 hours.

The server

Where is training_grounds located?

training_grounds publishes no region, and its region code is uk1. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 168.100.162.11:28085.

Is training_grounds online, and how reliable is it?

training_grounds is online right now. It last restarted about 7 hours ago, going by the uptime it reports. Over the last 7 full days it was up 57% of the time, 96 of 168 hours. Zongarust first saw it on 13 September 2026.

Does training_grounds run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 91,949 entities: buildings, deployables and everything else in the world. It used up to 2,366 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does training_grounds run?

training_grounds runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join training_grounds?

Start Rust, press F1 to open the console and enter client.connect 168.100.162.11:28085. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://forum.rustafied.com/store/product/75-sea-medium/.

Server tags

what each one means

Published as mp0,ptrak,$ruk1,v2633,^v,^t,gmrust,cs165217,ts16,rustmaps

Game

gmrust
Game mode Standard Rust survival.
mp0
Max players 0 slots.
ts16
Group limit At most 16 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$ruk1
Region code The server's region code, uk1.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Gameplay

^t
Tutorial on New players can start with Facepunch's tutorial here.

Other

rustmaps
Custom tag Not a standard Rust tag: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.