A Shockbyte Rust Server
Online 173.237.43.140:20750 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on A Shockbyte Rust Server?
Not enough of A Shockbyte Rust Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 22 days 17 hours ago.
Players
How busy is A Shockbyte Rust Server?
Right now A Shockbyte Rust Server has 0 players on 4 slots. Over the last seven days it averaged 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
A Shockbyte Rust Server is #15,471 on player hours over the last seven days, in the top 67% of all ranked servers.
Rules and map
What are the rules and settings on A Shockbyte Rust Server?
A Shockbyte Rust Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is primitive, no guns: bows, spears and melee. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map, generated by the game, of size 3,500 with seed 51738432. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on A Shockbyte Rust Server mean?
A Shockbyte Rust Server publishes these tags, which the game's server browser reads: gmprimitive (Game mode): Primitive: no guns, only bows, spears and melee; mp4 (Max players): 4 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server fits these Zongarust lists: Best modded Rust servers and Best primitive Rust servers. On the server list it comes up under these filters: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The server
Where is A Shockbyte Rust Server located?
A Shockbyte Rust Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 173.237.43.140:20750.
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is online right now. It last restarted about 10 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does A Shockbyte Rust Server run smoothly?
Over the last 48 hours it ran at 230 server fps on average, never below 195. It carried up to 64,871 entities: buildings, deployables and everything else in the world. It used up to 2,052 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs Rust network protocol 2633 and build 164530 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join A Shockbyte Rust Server?
Start Rust, press F1 to open the console and enter client.connect 173.237.43.140:20750. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://shockbyte.com.