Old Souls PVE AU

Online OC 180.150.91.79:28050 checked 11m ago

monthly wipes moddedoxidepve
0/ 50
players now
0% full
0
7-day average
peak 2
#6,752
rank
top 29% · #148 in OC
25d ago
last wipe
monthly schedule
2d 20h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

025507510022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 29% of all ranked servers, top 68% in OC. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 1 October, 18:00 UTC, in 2d 20h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 8 on average
6 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 8 on average
3 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 6 on average
1 / 100
State of Flux | PVE | Kits | Events | +More
OC · groups of 8+ · monthly · 2 on average
2 / 40
Servo Meat Pie PvE | No Raid/Kill | Raid Bases | Personal Heli
OC · groups of 8+ · monthly · 1 on average
1 / 50
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
OC · groups of 8+ · monthly · 1 on average
1 / 50

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Old Souls PVE AU?

Old Souls PVE AU's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 25 days 2 hours ago. It publishes a monthly wipe schedule in its tags.

Players

How busy is Old Souls PVE AU?

Right now Old Souls PVE AU has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 10:00 UTC, with 1 players on average.

How does Old Souls PVE AU rank against other Rust servers?

Old Souls PVE AU is #6,752 on player hours over the last seven days, in the top 29% of all ranked servers and #148 in Oceania.

Rules and map

What are the rules and settings on Old Souls PVE AU?

Old Souls PVE AU gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Old Souls PVE AU run?

Old Souls PVE AU runs a procedural map, generated by the game, of size 4,500 with seed 987183604. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Old Souls PVE AU mean?

Old Souls PVE AU publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; OC (Oceania): Listed under Oceania in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Old Souls PVE AU?

Old Souls PVE AU fits these Zongarust lists: Best Australian Rust servers, Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The server

Where is Old Souls PVE AU located?

Old Souls PVE AU lists itself in Oceania with its OC tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 180.150.91.79:28050.

Is Old Souls PVE AU online, and how reliable is it?

Old Souls PVE AU is online right now. It last restarted about 22 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Old Souls PVE AU run smoothly?

Over the last 48 hours it ran at 70 server fps on average, never below 6. It carried up to 120,113 entities: buildings, deployables and everything else in the world. It used up to 4,037 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Old Souls PVE AU run?

Old Souls PVE AU runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Old Souls PVE AU?

Start Rust, press F1 to open the console and enter client.connect 180.150.91.79:28050. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.gg/SQEEQUARS4.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,OC,^p,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

OC
Oceania Listed under Oceania in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.