Aria Reach

Online 185.189.255.156:35000 checked 2m ago

biweekly wipes vanillamoddedoxidepve
0/ 200
players now
0% full
2
7-day average
peak 7
#2,818
rank
top 13%
7d ago
last wipe
biweekly schedule
6d 12h
next wipe
Thu 19 Nov, 19:13 UTC

Players

00.250.50.75105:0505:3005:5006:1506:3507:00

Every five minutes, from the Steam server list.

Server performance

010020030040008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 19 November, 19:13 UTC, in 6d 12h. Its biweekly schedule tag · low confidence

13.4 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 5

Coming wipes

6d 12h
Thu 19 Nov, 19:13 UTC
20d 11h
Thu 3 Dec, 19:00 UTC
FW
34d 12h
Thu 17 Dec, 19:13 UTC

The first 48 hours of its last wipes

Thu 5 NovFri 30 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:13 UTC FW7d ago 8 – running 3
Fri 30 Oct, 12:41 UTC13d ago 6 held half 6.3 days 0
Fri 16 Oct, 12:57 UTC27d ago 5 halved by day 8 14 days 1
Thu 1 Oct, 18:09 UTC FW42d ago 13 halved by day 5 14.8 days 2
Sat 19 Sep, 00:24 UTC55d ago 1 halved by day 1 12.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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134 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 197 on average
68 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 06.11
EU · groups of 30+ · biweekly · 83 on average
36 / 100
【炮炮PVE启蒙】纯净|特色|突袭|技能
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Chrayntopia ♡ ︎PvE | RP | PvP
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Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Aria Reach?

Too few of Aria Reach's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 19 November at 19:13 UTC. Its current world was made 7 days 11 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on Aria Reach?

Its recent wipes drew 6 players at their busiest, on average. On the latest wipe the crowd peaked 2 hours after the wipe. In 25% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 5.

Players

How busy is Aria Reach?

Right now Aria Reach has 0 players on 200 slots. Over the last seven days it averaged 2 players and peaked at 7. In the last 48 hours it was busiest at 16:00 UTC, with 3 players on average.

How does Aria Reach rank against other Rust servers?

Aria Reach is #2,818 on player hours over the last seven days, in the top 13% of all ranked servers.

Rules and map

What are the rules and settings on Aria Reach?

Aria Reach gives no gather rate in its name. Groups can have up to 100 players. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does Aria Reach run?

Aria Reach runs a procedural map, generated by the game, of size 4,750 with seed 121315421. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Вайп был 7 д назад.

Tags and lists

What do the server tags on Aria Reach mean?

Aria Reach publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp200 (Max players): 200 slots; ts100 (Group limit): At most 100 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170460 (Build): Game build 170460; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^p (PvE): Players don't fight each other; the danger is the world; ^t (Tutorial on): New players can start with Facepunch's tutorial here; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; ^x (Unknown flag): A flag Facepunch doesn't document. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Aria Reach?

Aria Reach fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers and Rust tutorial servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who runs Aria Reach?

Aria Reach publishes a rustaria.ru hostname, and so do 4 other servers we track, so they are most likely run by the same operator.

The server

Where is Aria Reach located?

Aria Reach publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 185.189.255.156:35000.

Is Aria Reach online, and how reliable is it?

Aria Reach is online right now. It last restarted about 2 hours ago, going by the uptime it reports. Over the last 7 full days it was up 98% of the time, 164 of 168 hours. Zongarust first saw it on 18 September 2026.

Does Aria Reach run smoothly?

Over the last 48 hours it ran at 202 server fps on average, never below 94. It carried up to 116,000 entities: buildings, deployables and everything else in the world. It used up to 3,782 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Aria Reach run?

Aria Reach runs Rust network protocol 2636 and build 170460 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Aria Reach?

Start Rust, press F1 to open the console and enter client.connect 185.189.255.156:35000. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2636,^p,^b,^v,^t,^p,gmvanilla,cs170460,^x,ts100,^o^z

Game

gmvanilla
Game mode Vanilla survival.
mp200
Max players 200 slots.
ts100
Group limit At most 100 per team.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170460
Build Game build 170460.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.
^t
Tutorial on New players can start with Facepunch's tutorial here.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Other

^x
Unknown flag A flag Facepunch doesn't document.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.