TEST
Online 185.189.255.207:35000 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 00:08 UTC6h ago | – | – | – | 1 |
| Wed 7 Oct, 23:15 UTC7h ago | – | – | – | 2 |
| Wed 7 Oct, 17:50 UTC12h ago | – | – | – | 0 |
| Tue 6 Oct, 13:07 UTC1d ago | – | – | – | 2 |
| Mon 5 Oct, 23:50 UTC2d ago | – | – | – | 2 |
| Mon 5 Oct, 21:18 UTC2d ago | – | – | – | 0 |
| Sun 4 Oct, 23:51 UTC3d ago | 2 | – | 0.9 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on TEST?
TEST makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.
Players
How busy is TEST?
Right now TEST has 0 players on 200 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 01:00 UTC, with 2 players on average.
How does TEST rank against other Rust servers?
TEST is #7,273 on player hours over the last seven days, in the top 31% of all ranked servers.
Rules and map
What are the rules and settings on TEST?
TEST gives no gather rate in its name. Groups can have up to 10 players. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does TEST run?
TEST runs a procedural map, generated by the game, of size 4,500 with seed 1752400757. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on TEST mean?
TEST publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp200 (Max players): 200 slots; ts10 (Group limit): At most 10 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^t (Tutorial on): New players can start with Facepunch's tutorial here; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include TEST?
TEST fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers and Rust tutorial servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
The server
Where is TEST located?
TEST publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 185.189.255.207:35000.
Is TEST online, and how reliable is it?
TEST is online right now. It last restarted about 4 hours ago, going by the uptime it reports. Over the last 7 full days it was up 25% of the time, 42 of 168 hours. Zongarust first saw it on 13 September 2026.
Does TEST run smoothly?
Over the last 48 hours it ran at 126 server fps on average, never below 72. It carried up to 115,953 entities: buildings, deployables and everything else in the world. It used up to 4,334 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does TEST run?
TEST runs Rust network protocol 2634 and build 167058 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join TEST?
Start Rust, press F1 to open the console and enter client.connect 185.189.255.207:35000. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.