HARDZONE PVE|Quest|Skills|RaidBases|12.09

Online 185.189.255.248:35300 checked 8m ago

biweekly wipes vanillamoddedoxidepve
0/ 200
players now
0% full
2
7-day average
peak 12
#1,982
rank
top 9%
16d ago
last wipe
biweekly schedule
2d 21h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 177 on average
116 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 173 on average
199 / 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 8+ · biweekly · 58 on average
20 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 18.09
EU · groups of 30+ · biweekly · 55 on average
57 / 100
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 51 on average
46 / 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 47 on average
43 / 250

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on HARDZONE PVE|Quest|Skills|RaidBases|12.09?

HARDZONE PVE|Quest|Skills|RaidBases|12.09's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 16 days 4 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

Players

How busy is HARDZONE PVE|Quest|Skills|RaidBases|12.09?

Right now HARDZONE PVE|Quest|Skills|RaidBases|12.09 has 0 players on 200 slots. Over the last seven days it averaged 2 players and peaked at 12. In the last 48 hours it was busiest at 18:00 UTC, with 4 players on average.

How does HARDZONE PVE|Quest|Skills|RaidBases|12.09 rank against other Rust servers?

HARDZONE PVE|Quest|Skills|RaidBases|12.09 is #1,982 on player hours over the last seven days, in the top 9% of all ranked servers.

Rules and map

What are the rules and settings on HARDZONE PVE|Quest|Skills|RaidBases|12.09?

HARDZONE PVE|Quest|Skills|RaidBases|12.09 gives no gather rate in its name. Groups can have up to 10 players. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does HARDZONE PVE|Quest|Skills|RaidBases|12.09 run?

HARDZONE PVE|Quest|Skills|RaidBases|12.09 runs a procedural map, generated by the game, of size 4,300.

Tags and lists

What do the server tags on HARDZONE PVE|Quest|Skills|RaidBases|12.09 mean?

HARDZONE PVE|Quest|Skills|RaidBases|12.09 publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp200 (Max players): 200 slots; ts10 (Group limit): At most 10 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; jp0 (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include HARDZONE PVE|Quest|Skills|RaidBases|12.09?

HARDZONE PVE|Quest|Skills|RaidBases|12.09 fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

The server

Where is HARDZONE PVE|Quest|Skills|RaidBases|12.09 located?

HARDZONE PVE|Quest|Skills|RaidBases|12.09 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 185.189.255.248:35300.

Is HARDZONE PVE|Quest|Skills|RaidBases|12.09 online, and how reliable is it?

HARDZONE PVE|Quest|Skills|RaidBases|12.09 is online right now. It last restarted about 15 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does HARDZONE PVE|Quest|Skills|RaidBases|12.09 run smoothly?

Over the last 48 hours it ran at 167 server fps on average, never below 22. It carried up to 141,471 entities: buildings, deployables and everything else in the world. It used up to 5,743 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does HARDZONE PVE|Quest|Skills|RaidBases|12.09 run?

HARDZONE PVE|Quest|Skills|RaidBases|12.09 runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join HARDZONE PVE|Quest|Skills|RaidBases|12.09?

Start Rust, press F1 to open the console and enter client.connect 185.189.255.248:35300. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://hardzonepve.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2633,^b,^v,^p,gmvanilla,cs165217,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival.
mp200
Max players 200 slots.
ts10
Group limit At most 10 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Other

jp0
Custom tag Not a standard Rust tag: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.