HARDZONE PVE|Quest|Skills|RaidBases|05.11
Online 185.189.255.248:35300 checked 2m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 19 November, 18:52 UTC, in 6d 11h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 27, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 18:52 UTC FW7d ago | 27 | – | running | 1 |
| Fri 30 Oct, 14:27 UTC13d ago | 14 | halved by day 5 | 6.2 days | 2 |
| Thu 15 Oct, 14:49 UTC28d ago | 24 | halved by day 9 | 15 days | 5 |
| Thu 1 Oct, 18:09 UTC FW42d ago | 24 | halved by day 12 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on HARDZONE PVE|Quest|Skills|RaidBases|05.11?
Too few of HARDZONE PVE|Quest|Skills|RaidBases|05.11's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 19 November at 18:52 UTC. Its current world was made 7 days 12 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on HARDZONE PVE|Quest|Skills|RaidBases|05.11?
Its recent wipes drew 22 players at their busiest, on average. On the latest wipe the crowd peaked 23 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 9.
Players
How busy is HARDZONE PVE|Quest|Skills|RaidBases|05.11?
Right now HARDZONE PVE|Quest|Skills|RaidBases|05.11 has 0 players on 200 slots. Over the last seven days it averaged 7 players and peaked at 27. In the last 48 hours it was busiest at 17:00 UTC, with 13 players on average.
How does HARDZONE PVE|Quest|Skills|RaidBases|05.11 rank against other Rust servers?
HARDZONE PVE|Quest|Skills|RaidBases|05.11 is #1,285 on player hours over the last seven days, in the top 6% of all ranked servers.
Rules and map
What are the rules and settings on HARDZONE PVE|Quest|Skills|RaidBases|05.11?
HARDZONE PVE|Quest|Skills|RaidBases|05.11 gives no gather rate in its name. Groups can have up to 10 players. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does HARDZONE PVE|Quest|Skills|RaidBases|05.11 run?
HARDZONE PVE|Quest|Skills|RaidBases|05.11 runs a procedural map, generated by the game, of size 4,250 with seed 1848704238. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on HARDZONE PVE|Quest|Skills|RaidBases|05.11 mean?
HARDZONE PVE|Quest|Skills|RaidBases|05.11 publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp200 (Max players): 200 slots; ts10 (Group limit): At most 10 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; jp0 (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include HARDZONE PVE|Quest|Skills|RaidBases|05.11?
HARDZONE PVE|Quest|Skills|RaidBases|05.11 fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The server
Where is HARDZONE PVE|Quest|Skills|RaidBases|05.11 located?
HARDZONE PVE|Quest|Skills|RaidBases|05.11 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 185.189.255.248:35300.
Is HARDZONE PVE|Quest|Skills|RaidBases|05.11 online, and how reliable is it?
HARDZONE PVE|Quest|Skills|RaidBases|05.11 is online right now. It last restarted about 2 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does HARDZONE PVE|Quest|Skills|RaidBases|05.11 run smoothly?
Over the last 48 hours it ran at 97 server fps on average, never below 61. It carried up to 136,000 entities: buildings, deployables and everything else in the world. It used up to 5,535 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does HARDZONE PVE|Quest|Skills|RaidBases|05.11 run?
HARDZONE PVE|Quest|Skills|RaidBases|05.11 runs Rust network protocol 2636 and build 170545 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join HARDZONE PVE|Quest|Skills|RaidBases|05.11?
Start Rust, press F1 to open the console and enter client.connect 185.189.255.248:35300. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://hardzonepve.gamestores.app/.
