Building Bulletin Creative
Online 185.248.134.124:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 16:42 UTC7d ago | 14 | – | running | 2 |
| Thu 17 Sep, 09:04 UTC11d ago | 8 | held half | 4.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Building Bulletin Creative?
Not enough of Building Bulletin Creative's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 7 days 3 hours ago.
What does wipe day look like on Building Bulletin Creative?
Its recent wipes drew 11 players at their busiest, on average. On the latest wipe the crowd peaked 3 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.
Players
How busy is Building Bulletin Creative?
Right now Building Bulletin Creative has 9 players on 100 slots. Over the last seven days it averaged 5 players and peaked at 14. In the last 48 hours it was busiest at 18:00 UTC, with 12 players on average.
How does Building Bulletin Creative rank against other Rust servers?
Building Bulletin Creative is #1,351 on player hours over the last seven days, in the top 6% of all ranked servers.
Rules and map
What are the rules and settings on Building Bulletin Creative?
Building Bulletin Creative gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is off.
Which map does Building Bulletin Creative run?
Building Bulletin Creative runs a procedural map, generated by the game, of size 6,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on Building Bulletin Creative mean?
Building Bulletin Creative publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs162929 (Build): Game build 162929; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Building Bulletin Creative?
Building Bulletin Creative fits these Zongarust lists: Best modded Rust servers, Best Rust build servers and Best Rust creative servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The server
Where is Building Bulletin Creative located?
Building Bulletin Creative publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 185.248.134.124:28015.
Is Building Bulletin Creative online, and how reliable is it?
Building Bulletin Creative is online right now. It last restarted about 7 days 2 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Building Bulletin Creative run smoothly?
Over the last 48 hours it ran at 100 server fps on average, never below 99. It carried up to 64,190 entities: buildings, deployables and everything else in the world. It used up to 8,342 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Building Bulletin Creative run?
Building Bulletin Creative runs Rust network protocol 2633 and build 162929 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Building Bulletin Creative?
Start Rust, press F1 to open the console and enter client.connect 185.248.134.124:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rusticated.com/discord.
