Building Bulletin Creative
Online 185.248.134.124:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 12 Nov, 09:24 UTC21h ago | – | – | – | 4 |
| Mon 9 Nov, 21:50 UTC3d ago | – | – | – | 5 |
| Sun 8 Nov, 10:10 UTC4d ago | – | – | – | 0 |
| Sat 7 Nov, 04:12 UTC6d ago | – | – | – | 0 |
| Fri 6 Nov, 10:25 UTC6d ago | – | – | – | 0 |
| Thu 5 Nov, 18:55 UTC FW7d ago | 13 | – | 0.6 days | 4 |
| Wed 4 Nov, 17:52 UTC8d ago | 13 | – | 1 days | 10 |
| Thu 22 Oct, 18:23 UTC21d ago | 8 | held half | 13 days | 2 |
| Tue 13 Oct, 10:02 UTC30d ago | 15 | halved by day 3 | 9.3 days | 0 |
| Sun 4 Oct, 09:21 UTC39d ago | – | – | – | 1 |
| Sun 4 Oct, 09:15 UTC39d ago | 10 | held half | 9 days | 0 |
| Fri 2 Oct, 03:38 UTC42d ago | 7 | held half | 2.2 days | 0 |
| Thu 1 Oct, 18:00 UTC FW42d ago | – | – | – | – |
| Mon 21 Sep, 16:42 UTC52d ago | 14 | held half | 10.5 days | 2 |
| Thu 17 Sep, 09:04 UTC56d ago | 8 | held half | 4.3 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Building Bulletin Creative?
Building Bulletin Creative makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.
Players
How busy is Building Bulletin Creative?
Right now Building Bulletin Creative has 3 players on 100 slots. Over the last seven days it averaged 3 players and peaked at 12. In the last 48 hours it was busiest at 18:00 UTC, with 11 players on average.
How does Building Bulletin Creative rank against other Rust servers?
Building Bulletin Creative is #1,920 on player hours over the last seven days, in the top 9% of all ranked servers.
Rules and map
What are the rules and settings on Building Bulletin Creative?
Building Bulletin Creative gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is off.
Which map does Building Bulletin Creative run?
Building Bulletin Creative runs a procedural map, generated by the game, of size 6,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on Building Bulletin Creative mean?
Building Bulletin Creative publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Building Bulletin Creative?
Building Bulletin Creative fits these Zongarust lists: Best modded Rust servers, Best Rust build servers and Best Rust creative servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The server
Where is Building Bulletin Creative located?
Building Bulletin Creative publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 185.248.134.124:28015.
Is Building Bulletin Creative online, and how reliable is it?
Building Bulletin Creative is online right now. It last restarted about 19 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Building Bulletin Creative run smoothly?
Over the last 48 hours it ran at 100 server fps on average, never below 96. It carried up to 88,000 entities: buildings, deployables and everything else in the world. It used up to 3,199 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Building Bulletin Creative run?
Building Bulletin Creative runs Rust network protocol 2636 and build 170545 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Building Bulletin Creative?
Start Rust, press F1 to open the console and enter client.connect 185.248.134.124:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/rusticated.