TTT | Trouble in Terrorist Town | gm_construct

Online EU · uk1 185.249.75.208:28015 checked 2m ago

moddedoxide
0/ 4
players now
0% full
0
7-day average
peak –
#16,224
rank
top 71% · #2564 in EU
9h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

AveragePeak
0123419:0021:0022:0000:0001:0003:00

Hourly average and peak, UTC.

Server performance

010020030040019:0021:0022:0000:0001:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep1 Oct2 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:11 UTC FW9h ago – – running 0
Thu 17 Sep, 12:34 UTC14d ago 1 – 14.3 days 1
Wed 16 Sep, 20:21 UTC15d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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EU · groups of 100+ · 86 on average
0 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 68 on average
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[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 32 on average
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Quick answers

from the figures on this page

Wipes

What is the wipe schedule on TTT | Trouble in Terrorist Town | gm_construct?

TTT | Trouble in Terrorist Town | gm_construct wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 9 hours ago.

What does wipe day look like on TTT | Trouble in Terrorist Town | gm_construct?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.

Players

How busy is TTT | Trouble in Terrorist Town | gm_construct?

Right now TTT | Trouble in Terrorist Town | gm_construct has 0 players on 4 slots. Over the last seven days it averaged 0 players.

How does TTT | Trouble in Terrorist Town | gm_construct rank against other Rust servers?

TTT | Trouble in Terrorist Town | gm_construct is #16,224 on player hours over the last seven days, in the top 71% of all ranked servers and #2,564 in Europe.

Rules and map

What are the rules and settings on TTT | Trouble in Terrorist Town | gm_construct?

TTT | Trouble in Terrorist Town | gm_construct gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is minigames & battle royale, arenas, Bedwars, parkour, battle royale. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does TTT | Trouble in Terrorist Town | gm_construct run?

TTT | Trouble in Terrorist Town | gm_construct runs a procedural map, generated by the game, of size 2,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on TTT | Trouble in Terrorist Town | gm_construct mean?

TTT | Trouble in Terrorist Town | gm_construct publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp4 (Max players): 4 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166494 (Build): Game build 166494; ptrak (Networking): RakNet, the game's standard network layer; $ruk1 (Region code): The server's region code, uk1; ^e (Minigames): Arenas, Bedwars, parkour and other minigames; ^i (Battlefield): Fast PvP with kits and high rates; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include TTT | Trouble in Terrorist Town | gm_construct?

TTT | Trouble in Terrorist Town | gm_construct fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers and Best Rust battlefield servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The server

Where is TTT | Trouble in Terrorist Town | gm_construct located?

TTT | Trouble in Terrorist Town | gm_construct lists itself in Europe with its EU tag, and its region code is uk1. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 185.249.75.208:28015.

Is TTT | Trouble in Terrorist Town | gm_construct online, and how reliable is it?

TTT | Trouble in Terrorist Town | gm_construct is online right now. It last restarted about 7 hours ago, going by the uptime it reports. Over the last 7 full days it was up 3% of the time, 5 of 168 hours. Zongarust first saw it on 13 September 2026.

Does TTT | Trouble in Terrorist Town | gm_construct run smoothly?

Over the last 48 hours it ran at 239 server fps on average, never below 237. It carried up to 3,063 entities: buildings, deployables and everything else in the world. It used up to 858 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does TTT | Trouble in Terrorist Town | gm_construct run?

TTT | Trouble in Terrorist Town | gm_construct runs Rust network protocol 2634 and build 166494 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join TTT | Trouble in Terrorist Town | gm_construct?

Start Rust, press F1 to open the console and enter client.connect 185.249.75.208:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://cybr.to/.

Server tags

what each one means

Published as mp4,ptrak,$ruk1,v2634,^e,^i,EU,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival.
mp4
Max players 4 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166494
Build Game build 166494.
ptrak
Networking RakNet, the game's standard network layer.
$ruk1
Region code The server's region code, uk1.

Gameplay

^e
Minigames Arenas, Bedwars, parkour and other minigames.
^i
Battlefield Fast PvP with kits and high rates.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

EU
Europe Listed under Europe in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.