R2 - Aim training / Matchmaking / Facechecks - RU Main
Online 46.174.53.96:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on R2 - Aim training / Matchmaking / Facechecks - RU Main?
Not enough of R2 - Aim training / Matchmaking / Facechecks - RU Main's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 25 days ago.
Players
How busy is R2 - Aim training / Matchmaking / Facechecks - RU Main?
Right now R2 - Aim training / Matchmaking / Facechecks - RU Main has 214 players on 400 slots. Over the last seven days it averaged 161 players and peaked at 340. In the last 48 hours it was busiest at 16:00 UTC, with 310 players on average.
How does R2 - Aim training / Matchmaking / Facechecks - RU Main rank against other Rust servers?
R2 - Aim training / Matchmaking / Facechecks - RU Main is #62 on player hours over the last seven days, in the top 0.3% of all ranked servers.
Rules and map
What are the rules and settings on R2 - Aim training / Matchmaking / Facechecks - RU Main?
R2 - Aim training / Matchmaking / Facechecks - RU Main gives no gather rate in its name. Groups can have up to 12 players. Its game mode is minigames & battle royale, arenas, Bedwars, parkour, battle royale. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does R2 - Aim training / Matchmaking / Facechecks - RU Main run?
R2 - Aim training / Matchmaking / Facechecks - RU Main runs a procedural map, generated by the game, of size 6,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: discord.gg/r2aim.
Tags and lists
What do the server tags on R2 - Aim training / Matchmaking / Facechecks - RU Main mean?
R2 - Aim training / Matchmaking / Facechecks - RU Main publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp400 (Max players): 400 slots; ts12 (Group limit): At most 12 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^e (Minigames): Arenas, Bedwars, parkour and other minigames; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include R2 - Aim training / Matchmaking / Facechecks - RU Main?
R2 - Aim training / Matchmaking / Facechecks - RU Main fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers and Best Rust aim training servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 200; Average players: 100+ on average.
Who runs R2 - Aim training / Matchmaking / Facechecks - RU Main?
R2 - Aim training / Matchmaking / Facechecks - RU Main publishes a r2rust.com hostname, and so do 2 other servers we track, so they are most likely run by the same operator.
The server
Where is R2 - Aim training / Matchmaking / Facechecks - RU Main located?
R2 - Aim training / Matchmaking / Facechecks - RU Main publishes no region tag, but its name points to Europe. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 46.174.53.96:28015.
Is R2 - Aim training / Matchmaking / Facechecks - RU Main online, and how reliable is it?
R2 - Aim training / Matchmaking / Facechecks - RU Main is online right now. It last restarted about 15 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does R2 - Aim training / Matchmaking / Facechecks - RU Main run smoothly?
Over the last 48 hours it ran at 60 server fps on average, never below 60. It carried up to 10,220 entities: buildings, deployables and everything else in the world. It used up to 3,920 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does R2 - Aim training / Matchmaking / Facechecks - RU Main run?
R2 - Aim training / Matchmaking / Facechecks - RU Main runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join R2 - Aim training / Matchmaking / Facechecks - RU Main?
Start Rust, press F1 to open the console and enter client.connect 46.174.53.96:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://r2rust.com.
