[US] Visuals Cinematic | Private
Online 193.31.31.106:28045 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 18:23 UTC3d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [US] Visuals Cinematic | Private?
Not enough of [US] Visuals Cinematic | Private's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 3 days 2 hours ago.
What does wipe day look like on [US] Visuals Cinematic | Private?
Its recent wipes drew 3 players at their busiest, on average. On the latest wipe the crowd peaked 4 hours after the wipe.
Players
How busy is [US] Visuals Cinematic | Private?
Right now [US] Visuals Cinematic | Private has 0 players on 30 slots. Over the last seven days it averaged 0 players and peaked at 3.
How does [US] Visuals Cinematic | Private rank against other Rust servers?
[US] Visuals Cinematic | Private is #10,664 on player hours over the last seven days, in the top 46% of all ranked servers.
Rules and map
What are the rules and settings on [US] Visuals Cinematic | Private?
[US] Visuals Cinematic | Private gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is build & creative, sandbox building, no gathering. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does [US] Visuals Cinematic | Private run?
[US] Visuals Cinematic | Private runs a procedural map, generated by the game, of size 4,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on [US] Visuals Cinematic | Private mean?
[US] Visuals Cinematic | Private publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp30 (Max players): 30 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^c (Creative): Sandbox building: no gathering, build what you like; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [US] Visuals Cinematic | Private?
[US] Visuals Cinematic | Private fits these Zongarust lists: Best modded Rust servers, Best Rust build servers, Best Rust creative servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The server
Where is [US] Visuals Cinematic | Private located?
[US] Visuals Cinematic | Private publishes no region tag, but its name points to North America. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 193.31.31.106:28045.
Is [US] Visuals Cinematic | Private online, and how reliable is it?
[US] Visuals Cinematic | Private is online right now. It last restarted about 3 days ago, going by the uptime it reports. Over the last 7 full days it was up 99% of the time, 167 of 168 hours. Zongarust first saw it on 13 September 2026.
Does [US] Visuals Cinematic | Private run smoothly?
Over the last 48 hours it ran at 75 server fps on average, never below 58. It carried up to 114,277 entities: buildings, deployables and everything else in the world. It used up to 4,409 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [US] Visuals Cinematic | Private run?
[US] Visuals Cinematic | Private runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [US] Visuals Cinematic | Private?
Start Rust, press F1 to open the console and enter client.connect 193.31.31.106:28045. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is 1.