[US] Visuals Cinematic | Private

Online 193.31.31.106:28045 checked 13m ago

moddedoxide
0/ 30
players now
0% full
0
7-day average
peak 3
#10,664
rank
top 46%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

025507510022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 18:23 UTC3d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
108 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 15 on average
28 / 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 9 on average
3 / 200
Together We Rust | Build Server
NA · groups of 8+ · 2 on average
2 / 125
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
1 / 125
[NA] Echo Rust - Sandbox
NA · groups of 32+ · weekly · 1 on average
0 / 50

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [US] Visuals Cinematic | Private?

Not enough of [US] Visuals Cinematic | Private's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 3 days 2 hours ago.

What does wipe day look like on [US] Visuals Cinematic | Private?

Its recent wipes drew 3 players at their busiest, on average. On the latest wipe the crowd peaked 4 hours after the wipe.

Players

How busy is [US] Visuals Cinematic | Private?

Right now [US] Visuals Cinematic | Private has 0 players on 30 slots. Over the last seven days it averaged 0 players and peaked at 3.

How does [US] Visuals Cinematic | Private rank against other Rust servers?

[US] Visuals Cinematic | Private is #10,664 on player hours over the last seven days, in the top 46% of all ranked servers.

Rules and map

What are the rules and settings on [US] Visuals Cinematic | Private?

[US] Visuals Cinematic | Private gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is build & creative, sandbox building, no gathering. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does [US] Visuals Cinematic | Private run?

[US] Visuals Cinematic | Private runs a procedural map, generated by the game, of size 4,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on [US] Visuals Cinematic | Private mean?

[US] Visuals Cinematic | Private publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp30 (Max players): 30 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^c (Creative): Sandbox building: no gathering, build what you like; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [US] Visuals Cinematic | Private?

[US] Visuals Cinematic | Private fits these Zongarust lists: Best modded Rust servers, Best Rust build servers, Best Rust creative servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The server

Where is [US] Visuals Cinematic | Private located?

[US] Visuals Cinematic | Private publishes no region tag, but its name points to North America. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 193.31.31.106:28045.

Is [US] Visuals Cinematic | Private online, and how reliable is it?

[US] Visuals Cinematic | Private is online right now. It last restarted about 3 days ago, going by the uptime it reports. Over the last 7 full days it was up 99% of the time, 167 of 168 hours. Zongarust first saw it on 13 September 2026.

Does [US] Visuals Cinematic | Private run smoothly?

Over the last 48 hours it ran at 75 server fps on average, never below 58. It carried up to 114,277 entities: buildings, deployables and everything else in the world. It used up to 4,409 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [US] Visuals Cinematic | Private run?

[US] Visuals Cinematic | Private runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [US] Visuals Cinematic | Private?

Start Rust, press F1 to open the console and enter client.connect 193.31.31.106:28045. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is 1.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^c,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp30
Max players 30 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^c
Creative Sandbox building: no gathering, build what you like.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.