Rust After Dark | Building

Online 2.58.197.39:28015 checked 4m ago

solo moddedoxide
0/ 30
players now
0% full
0
7-day average
peak 3
#11,379
rank
top 50%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeakWipe
0123417:0023:0005:0010:0016:0022:00Wiped Wed 30 Sep, 18:33 UTCWIPEForce wipe, Thu 1 Oct, 18:00 UTCFORCE WIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020017:0023:0005:0010:0016:0022:00Wiped Wed 30 Sep, 18:33 UTCWIPEForce wipe, Thu 1 Oct, 18:00 UTCFORCE WIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 50% of all ranked servers, and #187 of the solo servers (top 84%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:33 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
57 / 999
Intoxicated EU Sandbox - Creative | Build | Noclip
EU · groups of 8+ · 29 on average
12 / 150
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 21 on average
3 / 100
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 19 on average
15 / 150
Intoxicated SEA Sandbox - Creative | Build | Noclip
EA · groups of 8+ · 16 on average
4 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Rust After Dark | Building?

Not enough of Rust After Dark | Building's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 29 hours ago.

Players

How busy is Rust After Dark | Building?

Right now Rust After Dark | Building has 0 players on 30 slots. Over the last seven days it averaged 0 players and peaked at 3. In the last 48 hours it was busiest at 20:00 UTC, with 2 players on average.

How does Rust After Dark | Building rank against other Rust servers?

Rust After Dark | Building is #11,379 on player hours over the last seven days, in the top 50% of all ranked servers. Among solo servers it is #187.

Rules and map

What are the rules and settings on Rust After Dark | Building?

Rust After Dark | Building gives no gather rate in its name. It is solo only: no teams. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is off.

Which map does Rust After Dark | Building run?

Rust After Dark | Building runs a procedural map, generated by the game, of size 6,000 with seed 245530831. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Rust After Dark | Building mean?

Rust After Dark | Building publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp30 (Max players): 30 slots; ts1 (Group limit): At most 1 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs163407 (Build): Game build 163407; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Rust After Dark | Building?

Rust After Dark | Building fits these Zongarust lists: Best modded Rust servers, Best Rust build servers and Best solo Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last 3 days.

The server

Where is Rust After Dark | Building located?

Rust After Dark | Building publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 2.58.197.39:28015.

Is Rust After Dark | Building online, and how reliable is it?

Rust After Dark | Building is online right now. It last restarted about 25 hours ago, going by the uptime it reports. Over the last 7 full days it was up 24% of the time, 41 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Rust After Dark | Building run smoothly?

Over the last 48 hours it ran at 77 server fps on average, never below 57. It carried up to 202,628 entities: buildings, deployables and everything else in the world. It used up to 3,813 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Rust After Dark | Building run?

Rust After Dark | Building runs Rust network protocol 2633 and build 163407 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Rust After Dark | Building?

Start Rust, press F1 to open the console and enter client.connect 2.58.197.39:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163407,ts1,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp30
Max players 30 slots.
ts1
Group limit At most 1 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs163407
Build Game build 163407.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.