[US] RustDecay PVE 10x Zombie & Build - No Kill No Raid

Online 205.178.168.83:28010 checked 9m ago

10x moddedoxidepve
1/ 100
players now
1% full
2
7-day average
peak 9
#2,151
rank
top 9%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeak
02.557.51021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]
NA · groups of 8+ · 5x · monthly · 1 on average
2 / 64
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai
NA · groups of 8+ · 2x · monthly · 2 on average
2 / 200
Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles
NA · groups of 8+ · biweekly · 2 on average
2 / 100
Good Times Custom Maps Server I (PVE-Build)
NA · groups of 8+ · monthly · 1 on average
2 / 50
Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers
groups of 25+ · 10x · monthly · 8 on average
6 / 100
Rusty PVE X10 | Chill Survival
groups of 8+ · 10x · biweekly · 3 on average
5 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [US] RustDecay PVE 10x Zombie & Build - No Kill No Raid?

Not enough of [US] RustDecay PVE 10x Zombie & Build - No Kill No Raid's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 25 days 1 hours ago.

Players

How busy is [US] RustDecay PVE 10x Zombie & Build - No Kill No Raid?

Right now [US] RustDecay PVE 10x Zombie & Build - No Kill No Raid has 1 players on 100 slots. Over the last seven days it averaged 2 players and peaked at 9. In the last 48 hours it was busiest at 22:00 UTC, with 7 players on average.

How does [US] RustDecay PVE 10x Zombie & Build - No Kill No Raid rank against other Rust servers?

[US] RustDecay PVE 10x Zombie & Build - No Kill No Raid is #2,151 on player hours over the last seven days, in the top 9% of all ranked servers.

Rules and map

What are the rules and settings on [US] RustDecay PVE 10x Zombie & Build - No Kill No Raid?

[US] RustDecay PVE 10x Zombie & Build - No Kill No Raid runs 10x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does [US] RustDecay PVE 10x Zombie & Build - No Kill No Raid run?

[US] RustDecay PVE 10x Zombie & Build - No Kill No Raid runs a custom map of size 5,200. Its map file is published, so it can be downloaded from this page.

Tags and lists

What do the server tags on [US] RustDecay PVE 10x Zombie & Build - No Kill No Raid mean?

[US] RustDecay PVE 10x Zombie & Build - No Kill No Raid publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs163493 (Build): Game build 163493; ptrak (Networking): RakNet, the game's standard network layer; $rus1 (Region code): The server's region code, us1; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; rustmaps (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [US] RustDecay PVE 10x Zombie & Build - No Kill No Raid?

[US] RustDecay PVE 10x Zombie & Build - No Kill No Raid fits these Zongarust lists: Best 10x Rust servers, Best modded Rust servers, Best Rust build servers, Best Rust PvE servers, Best Rust zombie servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Who runs [US] RustDecay PVE 10x Zombie & Build - No Kill No Raid?

[US] RustDecay PVE 10x Zombie & Build - No Kill No Raid publishes a rustdecay.com hostname, and so do 4 other servers we track, so they are most likely run by the same operator.

The server

Where is [US] RustDecay PVE 10x Zombie & Build - No Kill No Raid located?

[US] RustDecay PVE 10x Zombie & Build - No Kill No Raid publishes no region tag, but its name points to North America, and its region code is us1. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 205.178.168.83:28010.

Is [US] RustDecay PVE 10x Zombie & Build - No Kill No Raid online, and how reliable is it?

[US] RustDecay PVE 10x Zombie & Build - No Kill No Raid is online right now. It last restarted about 8 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does [US] RustDecay PVE 10x Zombie & Build - No Kill No Raid run smoothly?

Over the last 48 hours it ran at 40 server fps on average, never below 40. It carried up to 117,910 entities: buildings, deployables and everything else in the world. It used up to 4,572 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [US] RustDecay PVE 10x Zombie & Build - No Kill No Raid run?

[US] RustDecay PVE 10x Zombie & Build - No Kill No Raid runs Rust network protocol 2633 and build 163493 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [US] RustDecay PVE 10x Zombie & Build - No Kill No Raid?

Start Rust, press F1 to open the console and enter client.connect 205.178.168.83:28010. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://store.rustdecay.com.

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2633,^p,gmrust,cs163493,ts8,^o^z,rustmaps

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs163493
Build Game build 163493.
ptrak
Networking RakNet, the game's standard network layer.
$rus1
Region code The server's region code, us1.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Other

rustmaps
Custom tag Not a standard Rust tag: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.