Test Server

Online 216.245.177.46:28015 checked 9m ago

solo
0/ 30
players now
0% full
0
7-day average
peak 1
#12,188
rank
top 53%
11d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 53% of all ranked servers, and #179 of the solo servers (top 81%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 17 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 10:39 UTC11d ago 1 – running 0
Tue 15 Sep, 00:57 UTC13d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - EU Solo
EU · solo · weekly · 114 on average
82 / 125
Rustafied.com - US Solo
NA · solo · weekly · 106 on average
64 / 100
RustForNoobs.com | SOLO ONLY | Weekly | EU
EU · solo · weekly · 49 on average
33 / 100
RustForNoobs.com | Mondays | SOLO ONLY | EU 28/09 28.09
EU · solo · weekly · 49 on average
210 / 275
11 / 100
Enjoy - Solo only Monthly, no BP wipes. True Vanilla.
EU · solo · monthly · 32 on average
37 / 165

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Test Server?

Not enough of Test Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 11 days 10 hours ago.

What does wipe day look like on Test Server?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.

Players

How busy is Test Server?

Right now Test Server has 0 players on 30 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 23:00 UTC, with 1 players on average.

How does Test Server rank against other Rust servers?

Test Server is #12,188 on player hours over the last seven days, in the top 53% of all ranked servers. Among solo servers it is #179.

Rules and map

What are the rules and settings on Test Server?

Test Server gives no gather rate in its name. It is solo only: no teams. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does Test Server run?

Test Server runs a procedural map, generated by the game, of size 4,000 with seed 3513435846. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Test Server mean?

Test Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp30 (Max players): 30 slots; ts1 (Group limit): At most 1 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Test Server?

Test Server fits these Zongarust lists: Best Rust community servers and Best solo Rust servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo; Last wipe: In the last 2 weeks.

The server

Where is Test Server located?

Test Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 216.245.177.46:28015.

Is Test Server online, and how reliable is it?

Test Server is online right now. It last restarted about 11 days 9 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Test Server run smoothly?

Over the last 48 hours it ran at 89 server fps on average, never below 65. It carried up to 88,282 entities: buildings, deployables and everything else in the world. It used up to 5,038 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Test Server run?

Test Server runs Rust network protocol 2633 and build 164530 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Test Server?

Start Rust, press F1 to open the console and enter client.connect 216.245.177.46:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs164530,ts1

Game

gmrust
Game mode Standard Rust survival.
mp30
Max players 30 slots.
ts1
Group limit At most 1 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs164530
Build Game build 164530.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.