Zombie Land - TEST 1

Online 216.39.241.162:28025 checked 2m ago

moddedoxide
0/ 50
players now
0% full
0
7-day average
peak 3
#5,582
rank
top 25%
resets
no wipes
17 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes

Players

00.250.50.75105:1005:3505:5506:2006:4007:05

Every five minutes, from the Steam server list.

Server performance

0510152008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 12 Nov, 23:11 UTC7h ago – – – 1
Thu 12 Nov, 22:53 UTC8h ago – – – 1
Thu 12 Nov, 22:36 UTC8h ago – – – 0
Thu 12 Nov, 22:09 UTC8h ago – – – 1
Thu 12 Nov, 19:58 UTC11h ago – – – 1
Thu 12 Nov, 18:26 UTC12h ago – – – 0
Thu 12 Nov, 16:54 UTC14h ago – – – 0
Thu 12 Nov, 02:03 UTC1d ago – – – 0
Thu 12 Nov, 01:36 UTC1d ago – – – 0
Wed 11 Nov, 03:11 UTC2d ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 10.11
EU · groups of 16+ · weekly · 105 on average
57 / 225
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 13.11
EU · groups of 8+ · weekly · 90 on average
43 / 300
Московская Классика для Новичков
EU · groups of 8+ · weekly · 84 on average
43 / 300
CSL | EU Test
EU · groups of 10+ · 6 on average
0 / 64
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
EU · groups of 8+ · monthly · 2 on average
2 / 300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
EU · groups of 8+ · monthly · 2 on average
2 / 300

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Zombie Land - TEST 1?

Zombie Land - TEST 1 makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.

Players

How busy is Zombie Land - TEST 1?

Right now Zombie Land - TEST 1 has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 3. In the last 48 hours it was busiest at 19:00 UTC, with 1 players on average.

How does Zombie Land - TEST 1 rank against other Rust servers?

Zombie Land - TEST 1 is #5,582 on player hours over the last seven days, in the top 25% of all ranked servers.

Rules and map

What are the rules and settings on Zombie Land - TEST 1?

Zombie Land - TEST 1 gives no gather rate in its name. Groups can have up to 14 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Zombie Land - TEST 1 run?

Zombie Land - TEST 1 runs a procedural map, generated by the game, of size 4,096 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on Zombie Land - TEST 1 mean?

Zombie Land - TEST 1 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts14 (Group limit): At most 14 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170460 (Build): Game build 170460; ptrak (Networking): RakNet, the game's standard network layer; $rus4 (Region code): The server's region code, us4; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Zombie Land - TEST 1?

Zombie Land - TEST 1 fits these Zongarust lists: Best modded Rust servers and Best Rust zombie servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who runs Zombie Land - TEST 1?

Zombie Land - TEST 1 publishes a zombieland.io hostname, and so do 2 other servers we track, so they are most likely run by the same operator.

The server

Where is Zombie Land - TEST 1 located?

Zombie Land - TEST 1 publishes no region, and its region code is us4. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 216.39.241.162:28025.

Is Zombie Land - TEST 1 online, and how reliable is it?

Zombie Land - TEST 1 is online right now. It last restarted about 6 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Zombie Land - TEST 1 run smoothly?

Over the last 48 hours it ran at 20 server fps on average, never below 13. It carried up to 140,000 entities: buildings, deployables and everything else in the world. It used up to 3,628 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Zombie Land - TEST 1 run?

Zombie Land - TEST 1 runs Rust network protocol 2636 and build 170460 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Zombie Land - TEST 1?

Start Rust, press F1 to open the console and enter client.connect 216.39.241.162:28025. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is http://Zombieland.io.

Server tags

what each one means

Published as mp50,ptrak,$rus4,v2636,gmrust,cs170460,ts14,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts14
Group limit At most 14 per team.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170460
Build Game build 170460.
ptrak
Networking RakNet, the game's standard network layer.
$rus4
Region code The server's region code, us4.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.