Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps

Online NA · us4 185.199.95.46:28015 checked 4m ago

3x biweekly wipes moddedoxidepve
27/ 100
players now
27% full
52
7-day average
peak 104
#397
rank
top 2% · #86 in NA
7d ago
last wipe
biweekly schedule
1d 7h
next wipe
Sat 14 Nov, 14:24 UTC

Players

02040608004:2504:5005:1005:3505:5506:20

Every five minutes, from the Steam server list.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 2% of all ranked servers, top 5% in NA. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Saturday 14 November, 14:24 UTC, in 1d 7h. Every 9 days 1 hours · medium confidence

9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
113
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 7.5

Coming wipes

1d 7h
Sat 14 Nov, 14:24 UTC
10d 9h
Mon 23 Nov, 15:50 UTC
19d 10h
Wed 2 Dec, 17:17 UTC
20d 12h
Thu 3 Dec, 19:00 UTC
FW
28d 12h
Fri 11 Dec, 18:43 UTC
37d 13h
Sun 20 Dec, 20:09 UTC

The first 48 hours of its last wipes

Thu 5 NovWed 28 OctMon 19 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 105, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW7d ago – – running –
Thu 5 Nov, 12:58 UTC7d ago 105 – – 17
Wed 28 Oct, 13:26 UTC15d ago 126 held half 8 days 6
Mon 19 Oct, 12:00 UTC24d ago 109 halved by day 8 9.1 days 18
Sat 10 Oct, 08:04 UTC33d ago 117 held half 9.2 days 14
Thu 1 Oct, 18:00 UTC FW42d ago – – – –
Thu 1 Oct, 12:00 UTC42d ago 127 halved by day 7 8.8 days 26
Tue 22 Sep, 11:58 UTC51d ago 121 held half 9 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
NA · groups of 12+ · 3x · biweekly · 14 on average
10 / 100
FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events
NA · groups of 12+ · 3x · biweekly · 4 on average
5 / 75
GOM 3x PVE Grumpy Old Man |Kits|Skins|BackPack|RaidableBase
NA · groups of 8+ · 3x · biweekly · 2 on average
0 / 100
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
NA · groups of 8+ · 5x · biweekly · 92 on average
88 / 500
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|
NA · groups of 15+ · 2x · biweekly · 15 on average
7 / 100
Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits
NA · groups of 15+ · 3x · monthly · 13 on average
5 / 50

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps has wiped about every 9 days lately. Its next wipe is due on Saturday 14 November at 14:24 UTC. Its current world was made 7 days 17 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Its recent wipes drew 113 players at their busiest, on average. On the latest wipe the crowd peaked 10 hours after the wipe. In 60% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 7.5.

Players

How busy is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Right now Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps has 27 players on 100 slots. Over the last seven days it averaged 52 players and peaked at 104. In the last 48 hours it was busiest at 01:00 UTC, with 72 players on average.

How does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps rank against other Rust servers?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps is #397 on player hours over the last seven days, in the top 2% of all ranked servers and #86 in North America.

Rules and map

What are the rules and settings on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps runs 3x gather, going by its name. Groups can have up to 14 players. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps run?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps runs a procedural map, generated by the game, of size 4,096 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: discord.gg/ZombieLand.

Tags and lists

What do the server tags on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps mean?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts14 (Group limit): At most 14 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170460 (Build): Game build 170460; ptrak (Networking): RakNet, the game's standard network layer; $rus4 (Region code): The server's region code, us4; ^b (Biweekly): Wipes every two weeks; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps fits these Zongarust lists: Best 3x Rust servers, Best modded Rust servers, Best Rust PvE servers, Best Rust zombie servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x; Players now: At least 10; Average players: 50+ on average.

Who runs Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps publishes a zombieland.io hostname, and so do 2 other servers we track, so they are most likely run by the same operator.

The server

Where is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps located?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps lists itself in North America with its NA tag, and its region code is us4. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 185.199.95.46:28015.

Is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps online, and how reliable is it?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps is online right now. It last restarted about 7 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps run smoothly?

Over the last 48 hours it ran at 59 server fps on average, never below 28. It carried up to 192,000 entities: buildings, deployables and everything else in the world. It used up to 5,849 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps run?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps runs Rust network protocol 2636 and build 170460 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Start Rust, press F1 to open the console and enter client.connect 185.199.95.46:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is http://Zombieland.io.

Server tags

what each one means

Published as mp100,ptrak,$rus4,v2636,^b,NA,^p,gmrust,cs170460,ts14,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts14
Group limit At most 14 per team.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170460
Build Game build 170460.
ptrak
Networking RakNet, the game's standard network layer.
$rus4
Region code The server's region code, us4.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

English