[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]
Online EA 222.224.192.138:28021 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]'s next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 24 days 6 hours ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
Right now [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] has 0 players on 40 slots. Over the last seven days it averaged 4 players and peaked at 16. In the last 48 hours it was busiest at 13:00 UTC, with 8 players on average.
How does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is #1,516 on player hours over the last seven days, in the top 7% of all ranked servers and #173 in Asia.
Rules and map
What are the rules and settings on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] run?
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] runs a custom map of size 4,000. Its map file is published, so it can be downloaded from this page.
Tags and lists
What do the server tags on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] mean?
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp40 (Max players): 40 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EA (East Asia): Listed under East Asia in the server browser; rustmaps (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who runs [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] publishes a ikkunn53.com hostname, and so do 4 other servers we track, so they are most likely run by the same operator.
The server
Where is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] located?
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] lists itself in Asia with its EA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 222.224.192.138:28021.
Is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is online right now. It last restarted about 9 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] run smoothly?
Over the last 48 hours it ran at 56 server fps on average, never below 47. It carried up to 145,025 entities: buildings, deployables and everything else in the world. It used up to 3,390 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] run?
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] runs Rust network protocol 2633 and build 164530 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
Start Rust, press F1 to open the console and enter client.connect 222.224.192.138:28021. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://www.ikkunn53.com/rust.