BotWorld II ZoneWar

Online NA 40.160.20.231:29015 checked 14m ago

monthly wipes moddedoxide
1/ 200
players now
0% full
0
7-day average
peak 2
#10,200
rank
top 44% · #1322 in NA
2d ago
last wipe
monthly schedule
2d 17h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
00.511.5211:0013:0016:0018:0021:0023:00

Hourly average and peak, UTC.

Server performance

010020030040011:0013:0016:0018:0021:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 44% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 1 October, 18:00 UTC, in 2d 17h. The force wipe · high confidence

0.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

2d 17h
Thu 1 Oct, 18:00 UTC
FW
37d 18h
Thu 5 Nov, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 26 SepFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 19:11 UTC2d ago 2 – running 0
Fri 18 Sep, 12:17 UTC10d ago 1 halved by day 1 8.3 days 1
Thu 17 Sep, 21:03 UTC11d ago 1 – 0.6 days 0
Thu 17 Sep, 13:19 UTC11d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 17 on average
14 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 6 on average
9 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
6 / 1000
Salty Sheep - Solo/Duo/Trio | PVE Hybrid | Noob Friendly
NA · groups of 8+ · monthly · 2 on average
2 / 75
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 2 on average
0 / 50
Testing Grounds
NA · groups of 8+ · monthly · 1 on average
0 / 15

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on BotWorld II ZoneWar?

BotWorld II ZoneWar wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 2 days 5 hours ago. It publishes a monthly wipe schedule in its tags.

What does wipe day look like on BotWorld II ZoneWar?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 45 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.

Players

How busy is BotWorld II ZoneWar?

Right now BotWorld II ZoneWar has 1 players on 200 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 23:00 UTC, with 1 players on average.

How does BotWorld II ZoneWar rank against other Rust servers?

BotWorld II ZoneWar is #10,200 on player hours over the last seven days, in the top 44% of all ranked servers and #1,322 in North America.

Rules and map

What are the rules and settings on BotWorld II ZoneWar?

BotWorld II ZoneWar gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does BotWorld II ZoneWar run?

BotWorld II ZoneWar runs a procedural map, generated by the game, of size 2,750 with seed 414299023. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on BotWorld II ZoneWar mean?

BotWorld II ZoneWar publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp200 (Max players): 200 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include BotWorld II ZoneWar?

BotWorld II ZoneWar fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

The server

Where is BotWorld II ZoneWar located?

BotWorld II ZoneWar lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 40.160.20.231:29015.

Is BotWorld II ZoneWar online, and how reliable is it?

BotWorld II ZoneWar is online right now. It last restarted about 11 hours ago, going by the uptime it reports. Over the last 7 full days it was up 18% of the time, 30 of 168 hours. Zongarust first saw it on 16 September 2026.

Does BotWorld II ZoneWar run smoothly?

Over the last 48 hours it ran at 204 server fps on average, never below 110. It carried up to 37,195 entities: buildings, deployables and everything else in the world. It used up to 1,866 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does BotWorld II ZoneWar run?

BotWorld II ZoneWar runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join BotWorld II ZoneWar?

Start Rust, press F1 to open the console and enter client.connect 40.160.20.231:29015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is http://discord.botworldnpc.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^m,NA,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp200
Max players 200 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.