10x PVE | Build & Chill | Deep Sea building

Online EU 49.12.149.39:28000 checked 4m ago

10x monthly wipes moddedoxidepve
3/ 50
players now
6% full
5
7-day average
peak 12
#1,570
rank
top 7% · #614 in EU
7d ago
last wipe
monthly schedule
20d 12h
next wipe
Thu 3 Dec, 19:00 UTC FW

Players

0123404:2504:5005:1005:3505:5506:20

Every five minutes, from the Steam server list.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 3 December, 19:00 UTC, in 20d 12h. The force wipe · high confidence

35 days
usual gap
between real wipes
7
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

20d 12h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 5 NovThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:08 UTC FW7d ago 10 – running 6
Thu 1 Oct, 18:03 UTC FW42d ago 4 held half 35 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|
EU · groups of 8+ · 5x · monthly · 4 on average
0 / 30
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 7 on average
2 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 6 on average
4 / 200
Хомка RU PvE
EU · groups of 8+ · monthly · 4 on average
2 / 100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 4 on average
3 / 100
BroinRust [PVE SMALL CLASSIC EU/EA]
EU · groups of 8+ · monthly · 2 on average
0 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on 10x PVE | Build & Chill | Deep Sea building?

10x PVE | Build & Chill | Deep Sea building wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 3 December at 19:00 UTC, when every Rust server wipes. Its current world was made 7 days 11 hours ago. It publishes a monthly wipe schedule in its tags.

What does wipe day look like on 10x PVE | Build & Chill | Deep Sea building?

Its recent wipes drew 7 players at their busiest, on average. On the latest wipe the crowd peaked 26 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.

Players

How busy is 10x PVE | Build & Chill | Deep Sea building?

Right now 10x PVE | Build & Chill | Deep Sea building has 3 players on 50 slots. Over the last seven days it averaged 5 players and peaked at 12. In the last 48 hours it was busiest at 17:00 UTC, with 9 players on average.

How does 10x PVE | Build & Chill | Deep Sea building rank against other Rust servers?

10x PVE | Build & Chill | Deep Sea building is #1,570 on player hours over the last seven days, in the top 7% of all ranked servers and #614 in Europe.

Rules and map

What are the rules and settings on 10x PVE | Build & Chill | Deep Sea building?

10x PVE | Build & Chill | Deep Sea building runs 10x gather, going by its name. Groups can have up to 10 players. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does 10x PVE | Build & Chill | Deep Sea building run?

10x PVE | Build & Chill | Deep Sea building runs a procedural map, generated by the game, of size 4,500 with seed 1997. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on 10x PVE | Build & Chill | Deep Sea building mean?

10x PVE | Build & Chill | Deep Sea building publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts10 (Group limit): At most 10 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include 10x PVE | Build & Chill | Deep Sea building?

10x PVE | Build & Chill | Deep Sea building fits these Zongarust lists: Best 10x Rust servers, Best EU Rust servers, Best modded Rust servers, Best Rust build servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.

The server

Where is 10x PVE | Build & Chill | Deep Sea building located?

10x PVE | Build & Chill | Deep Sea building lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 49.12.149.39:28000.

Is 10x PVE | Build & Chill | Deep Sea building online, and how reliable is it?

10x PVE | Build & Chill | Deep Sea building is online right now. It last restarted about 3 days ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does 10x PVE | Build & Chill | Deep Sea building run smoothly?

Over the last 48 hours it ran at 48 server fps on average, never below 23. It carried up to 198,000 entities: buildings, deployables and everything else in the world. It used up to 5,563 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does 10x PVE | Build & Chill | Deep Sea building run?

10x PVE | Build & Chill | Deep Sea building runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join 10x PVE | Build & Chill | Deep Sea building?

Start Rust, press F1 to open the console and enter client.connect 49.12.149.39:28000. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2636,^m,EU,^p,gmrust,cs170545,ts10,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts10
Group limit At most 10 per team.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170545
Build Game build 170545.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

EU
Europe Listed under Europe in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

English