KCodfish's rust server
Online 5.198.39.30:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, and #353 of the trio servers (top 58%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 12:21 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on KCodfish's rust server?
Not enough of KCodfish's rust server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 34 hours ago.
Players
How busy is KCodfish's rust server?
Right now KCodfish's rust server has 2 players. Over the last seven days it averaged 1 players and peaked at 3. In the last 48 hours it was busiest at 13:00 UTC, with 3 players on average.
How does KCodfish's rust server rank against other Rust servers?
KCodfish's rust server is #5,952 on player hours over the last seven days, in the top 26% of all ranked servers. Among trio servers it is #353.
Rules and map
What are the rules and settings on KCodfish's rust server?
KCodfish's rust server gives no gather rate in its name. Groups are limited to 3 players (trio). Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does KCodfish's rust server run?
KCodfish's rust server runs a procedural map, generated by the game, of size 3,000 with seed 1. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on KCodfish's rust server mean?
KCodfish's rust server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp0 (Max players): 0 slots; ts3 (Group limit): At most 3 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include KCodfish's rust server?
KCodfish's rust server fits these Zongarust lists: Best Rust community servers and Best trio Rust servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: Trio; Last wipe: In the last 3 days.
The server
Where is KCodfish's rust server located?
KCodfish's rust server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 5.198.39.30:28015.
Is KCodfish's rust server online, and how reliable is it?
KCodfish's rust server is online right now. It last restarted about 3 hours ago, going by the uptime it reports. Over the last 2 full days it was up 77% of the time, 37 of 48 hours. Zongarust first saw it on 25 September 2026.
Does KCodfish's rust server run smoothly?
Over the last 48 hours it ran at 225 server fps on average, never below 198. It carried up to 47,629 entities: buildings, deployables and everything else in the world. It used up to 1,566 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does KCodfish's rust server run?
KCodfish's rust server runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join KCodfish's rust server?
Start Rust, press F1 to open the console and enter client.connect 5.198.39.30:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is kcodfish.com.