AU/NZ Rusted Development

Online OC 51.161.219.251:28075 checked 9m ago

trio monthly wipes moddedoxidepve
0/ 50
players now
0% full
0
7-day average
peak 2
#5,617
rank
top 24% · #134 in OC
24d ago
last wipe
monthly schedule
2d 20h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 24% of all ranked servers, top 61% in OC, and #344 of the trio servers (top 56%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 1 October, 18:00 UTC, in 2d 20h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 8 on average
7 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 8 on average
4 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 6 on average
1 / 100
State of Flux | PVE | Kits | Events | +More
OC · groups of 8+ · monthly · 2 on average
2 / 40
Servo Meat Pie PvE | No Raid/Kill | Raid Bases | Personal Heli
OC · groups of 8+ · monthly · 1 on average
0 / 50
Friend Not Foe / PvE Community / Australasia
OC · quad · biweekly · 1 on average
0 / 50

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on AU/NZ Rusted Development?

AU/NZ Rusted Development's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 24 days 15 hours ago. It publishes a monthly wipe schedule in its tags.

Players

How busy is AU/NZ Rusted Development?

Right now AU/NZ Rusted Development has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 11:00 UTC, with 1 players on average.

How does AU/NZ Rusted Development rank against other Rust servers?

AU/NZ Rusted Development is #5,617 on player hours over the last seven days, in the top 24% of all ranked servers and #134 in Oceania. Among trio servers it is #344.

Rules and map

What are the rules and settings on AU/NZ Rusted Development?

AU/NZ Rusted Development gives no gather rate in its name. Groups are limited to 3 players (trio). Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does AU/NZ Rusted Development run?

AU/NZ Rusted Development runs a procedural map, generated by the game, of size 4,096 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Synecdoche Islands.

Tags and lists

What do the server tags on AU/NZ Rusted Development mean?

AU/NZ Rusted Development publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts3 (Group limit): At most 3 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; OC (Oceania): Listed under Oceania in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include AU/NZ Rusted Development?

AU/NZ Rusted Development fits these Zongarust lists: Best Australian Rust servers, Best modded Rust servers, Best Rust PvE servers and Best trio Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.

The server

Where is AU/NZ Rusted Development located?

AU/NZ Rusted Development lists itself in Oceania with its OC tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 51.161.219.251:28075.

Is AU/NZ Rusted Development online, and how reliable is it?

AU/NZ Rusted Development is online right now. It last restarted about 15 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does AU/NZ Rusted Development run smoothly?

Over the last 48 hours it ran at 59 server fps on average, never below 50. It carried up to 128,523 entities: buildings, deployables and everything else in the world. It used up to 3,782 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does AU/NZ Rusted Development run?

AU/NZ Rusted Development runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join AU/NZ Rusted Development?

Start Rust, press F1 to open the console and enter client.connect 51.161.219.251:28075. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://pinehosting.com/rust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,OC,^p,gmrust,cs165217,ts3,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts3
Group limit At most 3 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

OC
Oceania Listed under Oceania in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.