qnmd
Offline EA 60.4.9.228:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Nov. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 71% in EA, and #443 of the trio servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 18 November, 13:37 UTC, in 5d 7h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on qnmd?
qnmd's next wipe is an estimate from weekly: 7 days after its last wipe. Its next wipe is due on Wednesday 18 November at 13:37 UTC. Its current world was made 40 hours ago. It publishes a weekly wipe schedule in its tags.
Players
How busy is qnmd?
qnmd is offline right now; it was last seen 15 hours ago. Over the last seven days it averaged 1 players and peaked at 1. In the last 48 hours it was busiest at 06:00 UTC, with 1 players on average.
How does qnmd rank against other Rust servers?
qnmd is #8,155 on player hours over the last seven days, in the top 37% of all ranked servers and #421 in Asia. Among trio servers it is #443.
Rules and map
What are the rules and settings on qnmd?
qnmd gives no gather rate in its name. Groups are limited to 3 players (trio). Its game mode is pve, no fighting other players. It is a community server, listed under Community in the server browser. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does qnmd run?
qnmd runs a procedural map, generated by the game, of size 3,700 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on qnmd mean?
qnmd publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts3 (Group limit): At most 3 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170220 (Build): Game build 170220; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; EA (East Asia): Listed under East Asia in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include qnmd?
qnmd fits these Zongarust lists: Best Rust community servers, Best Rust PvE servers and Best trio Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days.
The server
Where is qnmd located?
qnmd lists itself in Asia with its EA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 60.4.9.228:28015.
Is qnmd online, and how reliable is it?
qnmd is offline right now, last seen 15 hours ago. It last restarted about 5 hours ago, going by the uptime it reports. Over the last 1 full day it was up 46% of the time, 11 of 24 hours. Zongarust first saw it on 11 November 2026.
Does qnmd run smoothly?
Over the last 48 hours it ran at 60 server fps on average, never below 60. It carried up to 81,000 entities: buildings, deployables and everything else in the world. It used up to 2,151 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does qnmd run?
qnmd runs Rust network protocol 2636 and build 170220 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join qnmd?
Start Rust, press F1 to open the console and enter client.connect 60.4.9.228:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.