E-SURVIVAL Dev
Offline 64.111.93.112:28025 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, and #447 of the trio servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:51 UTC5d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:17 UTC FW6d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 09:32 UTC8d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Tue 29 Sep, 02:33 UTC9d ago | 1 | – | 0.3 days | 1 |
| Mon 28 Sep, 15:13 UTC9d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 12:45 UTC13d ago | 1 | held half | 4.1 days | 0 |
| Wed 23 Sep, 05:41 UTC15d ago | 1 | – | 1.3 days | 0 |
| Tue 22 Sep, 13:31 UTC15d ago | 1 | – | 0.7 days | 0 |
| Mon 21 Sep, 05:13 UTC17d ago | 1 | – | 1.3 days | 1 |
| Fri 18 Sep, 10:59 UTC19d ago | 1 | held half | 2.8 days | 0 |
| Wed 16 Sep, 10:01 UTC21d ago | 1 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on E-SURVIVAL Dev?
E-SURVIVAL Dev wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 5 days ago.
What does wipe day look like on E-SURVIVAL Dev?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 50% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.
Players
How busy is E-SURVIVAL Dev?
E-SURVIVAL Dev is offline right now; it was last seen 3 days ago. Over the last seven days it averaged 0 players and peaked at 1.
How does E-SURVIVAL Dev rank against other Rust servers?
E-SURVIVAL Dev is #12,248 on player hours over the last seven days, in the top 52% of all ranked servers. Among trio servers it is #447.
Rules and map
What are the rules and settings on E-SURVIVAL Dev?
E-SURVIVAL Dev gives no gather rate in its name. Groups are limited to 3 players (trio). Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does E-SURVIVAL Dev run?
E-SURVIVAL Dev runs a procedural map, generated by the game.
Tags and lists
What do the server tags on E-SURVIVAL Dev mean?
E-SURVIVAL Dev publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts3 (Group limit): At most 3 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166494 (Build): Game build 166494; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include E-SURVIVAL Dev?
E-SURVIVAL Dev fits these Zongarust lists: Best modded Rust servers and Best trio Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week.
The server
Where is E-SURVIVAL Dev located?
E-SURVIVAL Dev publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 64.111.93.112:28025.
Is E-SURVIVAL Dev online, and how reliable is it?
E-SURVIVAL Dev is offline right now, last seen 3 days ago. Over the last 7 full days it was up 4% of the time, 7 of 168 hours. Zongarust first saw it on 16 September 2026.
Which version of Rust does E-SURVIVAL Dev run?
E-SURVIVAL Dev runs Rust network protocol 2634 and build 166494 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join E-SURVIVAL Dev?
Start Rust, press F1 to open the console and enter client.connect 64.111.93.112:28025. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.