PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN

Online 64.40.8.156:23014 checked 14m ago

weekly wipes moddedoxide
0/ 50
players now
0% full
0
7-day average
peak –
#15,471
rank
top 67%
18d ago
last wipe
weekly schedule
2d 21h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 25.09
EU · groups of 16+ · weekly · 108 on average
111 / 225
MONDAYS | FULL WIPE 28.09 | UA | EU | ПАЛЯНИЦЯ
EU · groups of 18+ · weekly · 37 on average
259 / 350
TRAVELER SOLO [MAX 1] Wipe 28.09
EU · no group limit · weekly · 28 on average
60 / 100
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 28 on average
18 / 100
『芬达』100000倍/9.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 26 on average
36 / 100
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 26 on average
23 / 175

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 18 days ago. It publishes a weekly wipe schedule in its tags.

Players

How busy is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

Right now PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN has 0 players on 50 slots. Over the last seven days it averaged 0 players.

How does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN rank against other Rust servers?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is #15,471 on player hours over the last seven days, in the top 67% of all ranked servers.

Rules and map

What are the rules and settings on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN gives no gather rate in its name. Groups can have up to 100 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN run?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN runs a procedural map, generated by the game, of size 3,500 with seed 1. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Mods / FPS+ / 4 Max.

Tags and lists

What do the server tags on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN mean?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts100 (Group limit): At most 100 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs163493 (Build): Game build 163493; ptrak (Networking): RakNet, the game's standard network layer; $rus1 (Region code): The server's region code, us1; ^w (Weekly): Wipes every week; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Who runs PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN publishes a theprojectlazarus.com hostname, and so do 2 other servers we track, so they are most likely run by the same operator.

The server

Where is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN located?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN publishes no region, and its region code is us1. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 64.40.8.156:23014.

Is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN online, and how reliable is it?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is online right now. It last restarted about 19 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN run smoothly?

Over the last 48 hours it ran at 40 server fps on average, never below 35. It carried up to 84,865 entities: buildings, deployables and everything else in the world. It used up to 3,137 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN run?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN runs Rust network protocol 2633 and build 163493 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

Start Rust, press F1 to open the console and enter client.connect 64.40.8.156:23014. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is http://pterodactyl.io.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2633,^w,gmvanilla,cs163493,ts100,^o^z

Game

gmvanilla
Game mode Vanilla survival.
mp50
Max players 50 slots.
ts100
Group limit At most 100 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs163493
Build Game build 163493.
ptrak
Networking RakNet, the game's standard network layer.
$rus1
Region code The server's region code, us1.

Wipe schedule

^w
Weekly Wipes every week.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.