This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
1 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
664
wipe-day peak
players, last three wipes
The first 48 hours of its last wipes
Tue 3 NovMon 2 NovSun 1 Nov
Players each hour, from the hour of the wipe. The latest peaked at 220, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 5 Nov, 19:00 UTCFW7d ago
–
–
running
–
Tue 3 Nov, 12:07 UTC9d ago
220
–
–
87
Mon 2 Nov, 12:01 UTC10d ago
838
–
1 days
92
Sun 1 Nov, 12:01 UTC11d ago
934+2 queue
–
1 days
125
Sat 31 Oct, 12:00 UTC12d ago
934+2 queue
–
1 days
85
Sat 31 Oct, 02:00 UTC13d ago
934+2 queue
–
0.4 days
511
Fri 30 Oct, 12:01 UTC13d ago
666+2 queue
–
0.6 days
62
Thu 29 Oct, 12:00 UTC14d ago
987+2 queue
–
1 days
103
Wed 28 Oct, 12:00 UTC15d ago
987+2 queue
–
1 days
91
Tue 27 Oct, 12:00 UTC16d ago
980+1 queue
–
1 days
94
Mon 26 Oct, 12:01 UTC17d ago
837+1 queue
–
1 days
53
Sun 25 Oct, 11:03 UTC18d ago
824+1 queue
–
1 days
107
Sat 24 Oct, 11:00 UTC19d ago
824+2 queue
–
1 days
126
Fri 23 Oct, 11:00 UTC20d ago
735+2 queue
–
1 days
88
Thu 22 Oct, 18:11 UTC21d ago
1,099+2 queue
–
0.7 days
567
Thu 22 Oct, 08:30 UTC21d ago
1,099+2 queue
–
0.4 days
159
Wed 21 Oct, 09:19 UTC22d ago
1,099+2 queue
–
1 days
25
Tue 20 Oct, 22:41 UTC23d ago
1,099+2 queue
–
0.4 days
494
Tue 20 Oct, 11:00 UTC23d ago
977+2 queue
–
0.5 days
66
Mon 19 Oct, 11:01 UTC24d ago
803
–
1 days
73
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
What is the wipe schedule on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 9 days 14 hours ago.
What does wipe day look like on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Its recent wipes drew 664 players at their busiest, on average. On the latest wipe the crowd peaked 4 hours after the wipe.
Players
How busy is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is offline right now; it was last seen 9 days 13 hours ago.
How does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis rank against other Rust servers?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is #3,828 on player hours over the last seven days, in the top 16% of all ranked servers and #665 in North America.
Rules and map
What are the rules and settings on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is combat training, aim and PvP practice, loot handed out. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs a procedural map, generated by the game, of size 6,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis mean?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp150 (Max players): 150 slots; ts8 (Group limit): At most 8 per team, the game default; v2635 (Protocol): Game protocol 2635: your game has to be on the same version to join; cs168909 (Build): Game build 168909; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis fits these Zongarust lists: Best modded Rust servers, Best Rust aim training servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 100.
Who runs US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes a hellis.gg hostname, and so do 3 other servers we track, so they are most likely run by the same operator.
The server
Where is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis located?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 64.40.8.243:28015.
Is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis online, and how reliable is it?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is offline right now, last seen 9 days 13 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 13 September 2026.
Which version of Rust does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs Rust network protocol 2635 and build 168909 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Start Rust, press F1 to open the console and enter client.connect 64.40.8.243:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/chQQmVKGCu.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^z,^y,^d,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeStandard Rust survival.
mp150
Max players150 slots.
ts8
Group limitAt most 8 per team, the game default.
v2635
ProtocolGame protocol 2635: your game has to be on the same version to join.
cs168909
BuildGame build 168909.
ptrak
NetworkingRakNet, the game's standard network layer.
$r?
Region codeNo region code set.
Gameplay
^d
Combat trainingAim and PvP practice with the loot handed to you.
Mods and access
^z
ModdedListed under Modded: plugins or settings change the game.
^y
CarbonRuns Carbon, a plugin framework.
Region
NA
North AmericaListed under North America in the server browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.